Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
碩士 === 國立成功大學 === 電機工程學系 === 104 === Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust obj...
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ndltd-TW-104NCKU54420472019-05-15T22:54:09Z http://ndltd.ncl.edu.tw/handle/4p94v9 Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping 應用於多面物體自動夾取之基於Kinect即時三維點雲處理研究 PabloGonzalez 巴布羅 碩士 國立成功大學 電機工程學系 104 Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust object recognition system for industrial applications, this thesis focuses on the research topic of 3D planes recognition and separation for polyhedral object grasping using industrial manipulators and Kinect as a 3D vision system. Since the data acquired by the vision sensor such as Kinect are invariably noisy, a pipeline of algorithms has been implemented to reduce the noise and clustering the data points properly. With the 3D position and surface normal vectors that represent the object of interest given, a split and merge algorithm has been developed to cluster the data exploiting the flexibility and robustness of the fuzzy logic inference system and then fitting each segment to a planar model using RANSAC. This thesis mainly uses the eye-to-hand Kinect-based vision system to retrieve the 3D position and normal vectors of the planar faces of the object and then give instructions to a robotic arm for grasping. Experimental results indicate that the proposed plane segmentation algorithm can successfully segment the object, and the Kinect-based robotic vision system developed in this thesis can achieve real-time automatic polyhedral object grasping with high precision. Ming-Yang Cheng 鄭銘揚 2016 學位論文 ; thesis 66 en_US |
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碩士 === 國立成功大學 === 電機工程學系 === 104 === Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust object recognition system for industrial applications, this thesis focuses on the research topic of 3D planes recognition and separation for polyhedral object grasping using industrial manipulators and Kinect as a 3D vision system. Since the data acquired by the vision sensor such as Kinect are invariably noisy, a pipeline of algorithms has been implemented to reduce the noise and clustering the data points properly. With the 3D position and surface normal vectors that represent the object of interest given, a split and merge algorithm has been developed to cluster the data exploiting the flexibility and robustness of the fuzzy logic inference system and then fitting each segment to a planar model using RANSAC. This thesis mainly uses the eye-to-hand Kinect-based vision system to retrieve the 3D position and normal vectors of the planar faces of the object and then give instructions to a robotic arm for grasping. Experimental results indicate that the proposed plane segmentation algorithm can successfully segment the object, and the Kinect-based robotic vision system developed in this thesis can achieve real-time automatic polyhedral object grasping with high precision.
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Ming-Yang Cheng |
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Ming-Yang Cheng PabloGonzalez 巴布羅 |
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PabloGonzalez 巴布羅 |
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PabloGonzalez 巴布羅 Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
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PabloGonzalez |
title |
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
title_short |
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
title_full |
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
title_fullStr |
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
title_full_unstemmed |
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping |
title_sort |
study on real-time kinect-based 3d point cloud processing for automatic polyhedral object grasping |
publishDate |
2016 |
url |
http://ndltd.ncl.edu.tw/handle/4p94v9 |
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