Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping

碩士 === 國立成功大學 === 電機工程學系 === 104 === Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust obj...

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Main Authors: PabloGonzalez, 巴布羅
Other Authors: Ming-Yang Cheng
Format: Others
Language:en_US
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/4p94v9
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spelling ndltd-TW-104NCKU54420472019-05-15T22:54:09Z http://ndltd.ncl.edu.tw/handle/4p94v9 Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping 應用於多面物體自動夾取之基於Kinect即時三維點雲處理研究 PabloGonzalez 巴布羅 碩士 國立成功大學 電機工程學系 104 Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust object recognition system for industrial applications, this thesis focuses on the research topic of 3D planes recognition and separation for polyhedral object grasping using industrial manipulators and Kinect as a 3D vision system. Since the data acquired by the vision sensor such as Kinect are invariably noisy, a pipeline of algorithms has been implemented to reduce the noise and clustering the data points properly. With the 3D position and surface normal vectors that represent the object of interest given, a split and merge algorithm has been developed to cluster the data exploiting the flexibility and robustness of the fuzzy logic inference system and then fitting each segment to a planar model using RANSAC. This thesis mainly uses the eye-to-hand Kinect-based vision system to retrieve the 3D position and normal vectors of the planar faces of the object and then give instructions to a robotic arm for grasping. Experimental results indicate that the proposed plane segmentation algorithm can successfully segment the object, and the Kinect-based robotic vision system developed in this thesis can achieve real-time automatic polyhedral object grasping with high precision. Ming-Yang Cheng 鄭銘揚 2016 學位論文 ; thesis 66 en_US
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description 碩士 === 國立成功大學 === 電機工程學系 === 104 === Since the introduction of the Microsoft Kinect sensor, real-time 3D perception of objects in a close-range scene has become one of the major trends in the current research on robotics and computer vision domain. As part of a long-term goal to develop a robust object recognition system for industrial applications, this thesis focuses on the research topic of 3D planes recognition and separation for polyhedral object grasping using industrial manipulators and Kinect as a 3D vision system. Since the data acquired by the vision sensor such as Kinect are invariably noisy, a pipeline of algorithms has been implemented to reduce the noise and clustering the data points properly. With the 3D position and surface normal vectors that represent the object of interest given, a split and merge algorithm has been developed to cluster the data exploiting the flexibility and robustness of the fuzzy logic inference system and then fitting each segment to a planar model using RANSAC. This thesis mainly uses the eye-to-hand Kinect-based vision system to retrieve the 3D position and normal vectors of the planar faces of the object and then give instructions to a robotic arm for grasping. Experimental results indicate that the proposed plane segmentation algorithm can successfully segment the object, and the Kinect-based robotic vision system developed in this thesis can achieve real-time automatic polyhedral object grasping with high precision.
author2 Ming-Yang Cheng
author_facet Ming-Yang Cheng
PabloGonzalez
巴布羅
author PabloGonzalez
巴布羅
spellingShingle PabloGonzalez
巴布羅
Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
author_sort PabloGonzalez
title Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
title_short Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
title_full Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
title_fullStr Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
title_full_unstemmed Study on real-time Kinect-based 3D point cloud processing for automatic polyhedral object grasping
title_sort study on real-time kinect-based 3d point cloud processing for automatic polyhedral object grasping
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/4p94v9
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