Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .

碩士 === 中原大學 === 資訊管理研究所 === 104 ===   Many countries promote programming education for children in recent years. They expect the children can not only use digital devices and equipment, but also know the logical and fundamental software operations. It can enhance national competitiveness. Therefore,...

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Main Authors: Chia-Lin Hsiao, 蕭嘉琳
Other Authors: Szu-Yin Lin
Format: Others
Language:zh-TW
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/62119743359259394076
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spelling ndltd-TW-104CYCU53960302017-09-24T04:40:41Z http://ndltd.ncl.edu.tw/handle/62119743359259394076 Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children . 使用遊戲式實體互動介面提升幼兒運算思維能力 Chia-Lin Hsiao 蕭嘉琳 碩士 中原大學 資訊管理研究所 104   Many countries promote programming education for children in recent years. They expect the children can not only use digital devices and equipment, but also know the logical and fundamental software operations. It can enhance national competitiveness. Therefore, In K-12 and 12-year Compulsory Education, computational thinking becomes the core of education in some countries. Nowadays, most educations of programming for children focus on the students of elementary school and junior high school. It focus less on the preschool children. However, the preschool children already have the basic logic cognitive ability to learn the skill of computational thinking. This study proposed a Game-based Learning (GBL) teaching approach to integrate Tangible User Interface (TUI) to help preschool children to learn computational thinking and programming logical easily, and decrease the cognitive load in the learning process. Szu-Yin Lin 林斯寅 2016 學位論文 ; thesis 66 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 中原大學 === 資訊管理研究所 === 104 ===   Many countries promote programming education for children in recent years. They expect the children can not only use digital devices and equipment, but also know the logical and fundamental software operations. It can enhance national competitiveness. Therefore, In K-12 and 12-year Compulsory Education, computational thinking becomes the core of education in some countries. Nowadays, most educations of programming for children focus on the students of elementary school and junior high school. It focus less on the preschool children. However, the preschool children already have the basic logic cognitive ability to learn the skill of computational thinking. This study proposed a Game-based Learning (GBL) teaching approach to integrate Tangible User Interface (TUI) to help preschool children to learn computational thinking and programming logical easily, and decrease the cognitive load in the learning process.
author2 Szu-Yin Lin
author_facet Szu-Yin Lin
Chia-Lin Hsiao
蕭嘉琳
author Chia-Lin Hsiao
蕭嘉琳
spellingShingle Chia-Lin Hsiao
蕭嘉琳
Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
author_sort Chia-Lin Hsiao
title Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
title_short Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
title_full Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
title_fullStr Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
title_full_unstemmed Use Game-based Tangible User Interface to build upComputational Thinking ability for preschool children .
title_sort use game-based tangible user interface to build upcomputational thinking ability for preschool children .
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/62119743359259394076
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