Scaffolding-based Gamification Learning System for Problem-based Learning

碩士 === 國立臺中教育大學 === 資訊工程學系 === 103 === In elementary school natural science electric circuit teaching process, the majority is centered on the teacher and teaching material, the teacher teaching multi-deviation explanation way teaching, only taught that the learner tests the operating mode and exper...

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Bibliographic Details
Main Authors: Pan, Tsung-Chun, 潘宗駿
Other Authors: KUNG,CHUNG-SHIU
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/6zgvsa
Description
Summary:碩士 === 國立臺中教育大學 === 資訊工程學系 === 103 === In elementary school natural science electric circuit teaching process, the majority is centered on the teacher and teaching material, the teacher teaching multi-deviation explanation way teaching, only taught that the learner tests the operating mode and experimental result has not provided the learner initiative study ponder, annotates the electric circuit concept by the memory experimental technique and natural phenomenon voluntarily. How to train the learner initiative study ponder and problem solve ability, the teacher must give the learner to ponder and at the right moment back coupling suitably. But the instructional scaffolding in process of study, can provide the learner to ponder and solve the issue correctly the direction, the study setback that the simplified issue reduces the learner. In addition, the game study by the teaching use, can initiate the academic motivation and interest of student gradually , to promote the study result of learner. This research mainly aims at the elementary school natural sciences electric circuit study unit teaching design homepage learning system, the goal is inducts the scaffolding and game in the problem-based learning studies the characteristics, initiates the academic motivation of student, make the problem solve in view of the content knowledge that the learner learns, the learner may study because of the scaffolding auxiliary , helping to solve the problem, increases the learning interest of student, reduces student's setback in study, finally lets each student to achieve the study goal. This research before the circuit unit teaching carries on measures tests, end of course after carrying on measured that the goal is to collect the empirical datum carries on the analysis, and learner game learning process record in the study file of learner, the observation analysis uses the course that the situation of scaffolding and answered, making the student achieve the study goal.