Design and Implementation of a Multi-precision Texture Unit
碩士 === 國立中山大學 === 資訊工程學系研究所 === 103 === With the rapid development of 3-D graphics processing units (3-D GPUs), users ask more high quality, more high performance, and more low power consumption for 3-D graphics applications. As a result, texture unit is becoming more important in 3-D GPUs. Texture...
Main Authors: | Yin-Chen Chang, 張尹貞 |
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Other Authors: | Shiann-Rong Kuang |
Format: | Others |
Language: | zh-TW |
Published: |
2015
|
Online Access: | http://ndltd.ncl.edu.tw/handle/6n4eze |
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