Summary: | 碩士 === 國立彰化師範大學 === 美術學系 === 103 === The purpose of setting a Museum is to preserve national assets, publicize cultural achievements, also providing an entertainment environment for citizens. Meanwhile, the museum plays another important role which is “education”. The technology of interactive multimedia has applied gradually in museums all over the worlds for helping visitors to see digital exhibitions; by pushing a button people can get knowledge and fun from the digital equipments.
This report, we took an educational exhibition as an example from National Taiwan Museum of Fine Arts, which is called “A Colorful World — Recording the Beauty of Taiwan through Patchwork” as a research field to make an analysis and discussion. By exploring visitors’ motivation and experience of using Digital Interactive Learning Devices (DILD), we can understand visitos’ opinions, preferences and what kind of DILD can bring more learning efficiency. The research results can also provide some people who are interested in DILD and museum curator as a reference to develop more humanized DILD in the future.
(1) The major motivation to use the DILD is the overall atmosphere in the exhibition field and further understanding of art knowledge . Incentives mechanism can indeed increase the frequency of the visitor’s participation, but it is not an major motivation.
(2) Visitor’s willing to use the device regardless of age and gender. However, their using experience and purpose in all kinds of age, gender, occupation and participation times are quite different.
(3) DILDs should be full of the features such as novelty, interaction and entertainment. Besides, it can lead to a sense of achievement ,competitive challenges and accompanied by final result and feedback for all visitors.
(4) The use of DILDs can enhance the visitor’s brainstorming, strengthen the interaction between people and exhibition , transmit the main intention and feedback of this exhibition in time.
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