Validating balance flow is better than balance capacity by dice game
碩士 === 國立交通大學 === 管理學院工業工程與管理學程 === 103 === In order to achieve the maximum throughputs, traditional factory would like to use the design concept of balance capacity. However, it’s very difficult to achieve the expected throughputs because the variation of production and dependence. Dr. Goldratt pro...
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ndltd-TW-103NCTU50311022017-06-17T04:31:39Z http://ndltd.ncl.edu.tw/handle/10371804153548140382 Validating balance flow is better than balance capacity by dice game 應用骰子遊戲證明平衡流量優於平衡產能 Lin, Fang-Yu 林芳妤 碩士 國立交通大學 管理學院工業工程與管理學程 103 In order to achieve the maximum throughputs, traditional factory would like to use the design concept of balance capacity. However, it’s very difficult to achieve the expected throughputs because the variation of production and dependence. Dr. Goldratt proposed to use the design concept of balance flow to set up production line. However, it’s hard to accept in normal. Alex Knight who was mentored by Dr. Goldratt develop six dice games to provide the concept of balance flow is correct. First to third dice games use the design concept of balance capacity. Fourth to sixth dice games use the design concept of balance flow. In order to let readers know better, these dice games step by step to teach reader that how hard we try to improve, control and manage production line, it’s still hard to achieve the expected throughputs because the variation of production and dependence. However, it’s easy to achieve the expected throughputs in the production line which use the design concept of balance flow. Start from finding bottleneck, non-bottleneck work stations have extra protected capacity and use bottleneck output quantity as input quantity. To provide the concept of balance flow is correct method to set up production line. Li, Rong-Kwei Peng, Wen-Li 李榮貴 彭文理 2015 學位論文 ; thesis 38 zh-TW |
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碩士 === 國立交通大學 === 管理學院工業工程與管理學程 === 103 === In order to achieve the maximum throughputs, traditional factory would like to use the design concept of balance capacity. However, it’s very difficult to achieve the expected throughputs because the variation of production and dependence. Dr. Goldratt proposed to use the design concept of balance flow to set up production line. However, it’s hard to accept in normal.
Alex Knight who was mentored by Dr. Goldratt develop six dice games to provide the concept of balance flow is correct. First to third dice games use the design concept of balance capacity. Fourth to sixth dice games use the design concept of balance flow. In order to let readers know better, these dice games step by step to teach reader that how hard we try to improve, control and manage production line, it’s still hard to achieve the expected throughputs because the variation of production and dependence. However, it’s easy to achieve the expected throughputs in the production line which use the design concept of balance flow. Start from finding bottleneck, non-bottleneck work stations have extra protected capacity and use bottleneck output quantity as input quantity. To provide the concept of balance flow is correct method to set up production line.
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author2 |
Li, Rong-Kwei |
author_facet |
Li, Rong-Kwei Lin, Fang-Yu 林芳妤 |
author |
Lin, Fang-Yu 林芳妤 |
spellingShingle |
Lin, Fang-Yu 林芳妤 Validating balance flow is better than balance capacity by dice game |
author_sort |
Lin, Fang-Yu |
title |
Validating balance flow is better than balance capacity by dice game |
title_short |
Validating balance flow is better than balance capacity by dice game |
title_full |
Validating balance flow is better than balance capacity by dice game |
title_fullStr |
Validating balance flow is better than balance capacity by dice game |
title_full_unstemmed |
Validating balance flow is better than balance capacity by dice game |
title_sort |
validating balance flow is better than balance capacity by dice game |
publishDate |
2015 |
url |
http://ndltd.ncl.edu.tw/handle/10371804153548140382 |
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