An Investigation of Organizational Citizenship Behavior in Online Game - League of Legends as an Example
碩士 === 國立成功大學 === 工程管理碩士在職專班 === 103 === In this paper, the League of Legends as the research object. To do survey with online game users to understand the impact of organizational citizenship behavior between the factors and determining factor, and to observe the behavior pattern of virtual team me...
Main Authors: | Pei-LingWu, 吳佩玲 |
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Other Authors: | Li-Hsing Shih |
Format: | Others |
Language: | zh-TW |
Published: |
2015
|
Online Access: | http://ndltd.ncl.edu.tw/handle/m9crpz |
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