Unleash team ball games enthusiasm: a Design Thinking approach
碩士 === 國立政治大學 === 經營管理碩士學程(EMBA) === 103 === In Taiwan, although government defines “what is leisure sports service industry”, but these companies are all with traditional goods-dominate logic business models, not value-exchange service busiess models. These years, personal sport like Jogging, Marat...
Main Author: | |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Online Access: | http://ndltd.ncl.edu.tw/handle/55131350646623941920 |
id |
ndltd-TW-103NCCU5388099 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-103NCCU53880992016-08-17T04:23:35Z http://ndltd.ncl.edu.tw/handle/55131350646623941920 Unleash team ball games enthusiasm: a Design Thinking approach 以設計思維釋放運動熱情:以團體球類運動為例 蘇冠緯 碩士 國立政治大學 經營管理碩士學程(EMBA) 103 In Taiwan, although government defines “what is leisure sports service industry”, but these companies are all with traditional goods-dominate logic business models, not value-exchange service busiess models. These years, personal sport like Jogging, Marathon, Cycling, and Triathlon become very popular in Taiwan because of some modern wearable technology, also improving sports industry development. Team ballgame sports are always a hot topic and bring a shopping rise when our national teams play at international games. This implies that sport can be regarded as a key performance indicator for a country, but our sports industry development is not good as that of United States and Europe. This thesis focuses on team ballgame sports service design, trying to resolve the design challenge of “how to retain the memories of team ballgame players and their stakeholder’s with a more efficient and more convenient way”, in order to achieve customer value co-creative goal through system and service design thinking. Analyze stakeholders, explore stakeholders’ possible insights, identify system operant resources, and oberserve interactions to find out stakeholders’ Point-of-View, and then create the design solution. Throuth these processes, we will build up a feasible business model, and create a sports industry ecosystem in the future. This will improve people’s health, sport skills, and raise sport excerise trend to improve Taiwan’s sports industry development catching up world’s developed country. 苑守慈 學位論文 ; thesis 83 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立政治大學 === 經營管理碩士學程(EMBA) === 103 === In Taiwan, although government defines “what is leisure sports service industry”, but these companies are all with traditional goods-dominate logic business models, not value-exchange service busiess models. These years, personal sport like Jogging, Marathon, Cycling, and Triathlon become very popular in Taiwan because of some modern wearable technology, also improving sports industry development. Team ballgame sports are always a hot topic and bring a shopping rise when our national teams play at international games. This implies that sport can be regarded as a key performance indicator for a country, but our sports industry development is not good as that of United States and Europe.
This thesis focuses on team ballgame sports service design, trying to resolve the design challenge of “how to retain the memories of team ballgame players and their stakeholder’s with a more efficient and more convenient way”, in order to achieve customer value co-creative goal through system and service design thinking. Analyze stakeholders, explore stakeholders’ possible insights, identify system operant resources, and oberserve interactions to find out stakeholders’ Point-of-View, and then create the design solution.
Throuth these processes, we will build up a feasible business model, and create a sports industry ecosystem in the future. This will improve people’s health, sport skills, and raise sport excerise trend to improve Taiwan’s sports industry development catching up world’s developed country.
|
author2 |
苑守慈 |
author_facet |
苑守慈 蘇冠緯 |
author |
蘇冠緯 |
spellingShingle |
蘇冠緯 Unleash team ball games enthusiasm: a Design Thinking approach |
author_sort |
蘇冠緯 |
title |
Unleash team ball games enthusiasm: a Design Thinking approach |
title_short |
Unleash team ball games enthusiasm: a Design Thinking approach |
title_full |
Unleash team ball games enthusiasm: a Design Thinking approach |
title_fullStr |
Unleash team ball games enthusiasm: a Design Thinking approach |
title_full_unstemmed |
Unleash team ball games enthusiasm: a Design Thinking approach |
title_sort |
unleash team ball games enthusiasm: a design thinking approach |
url |
http://ndltd.ncl.edu.tw/handle/55131350646623941920 |
work_keys_str_mv |
AT sūguānwěi unleashteamballgamesenthusiasmadesignthinkingapproach AT sūguānwěi yǐshèjìsīwéishìfàngyùndòngrèqíngyǐtuántǐqiúlèiyùndòngwèilì |
_version_ |
1718377817856540672 |