On Applying HTML5 Game Framework to Teaching Object-Oriented Programming Laboratory

碩士 === 國立臺北科技大學 === 資訊工程系研究所 === 102 === HTML5 has become more and more popular ever since Steve Jobs published the article, “Thoughts on Flash.” Consequently, teaching HTML5 becomes increasingly important. In the Computer Science and Information Engineering department of National Taipei University...

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Bibliographic Details
Main Authors: Tai-Hu Huang, 黃泰瑚
Other Authors: 陳偉凱
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/ap2j73
Description
Summary:碩士 === 國立臺北科技大學 === 資訊工程系研究所 === 102 === HTML5 has become more and more popular ever since Steve Jobs published the article, “Thoughts on Flash.” Consequently, teaching HTML5 becomes increasingly important. In the Computer Science and Information Engineering department of National Taipei University of Technology (Taipei Tech), there is a course, “Object-Oriented Programming Laboratory (OOP Lab).” In this course, students use a game framework provided by the instructor to implement a computer game, and practice object-orientation through the implementation. This thesis designs and implements an HTML5/JavaScript game framework for OOP Lab, allowing the students to practice HTML5 and JavaScript. Since JavaScript has language characteristics quite different from traditional object-oriented languages (e.g., C++), we need to provide instructional materials, guiding the students to implement objects properly. In addition, this thesis conducts a case study, analyzing students'' code and feedback, based on the students of OOP Lab. The results reveal that in comparison with the other game frameworks (Windows/C++ and Android/Java), the students who use HTML/JavaScript framework to develop games have both similar object characteristics in the codes and similar progresses in programming skills.