Design and Implementation of Computer Minishogi “Wonders”
碩士 === 國立臺灣師範大學 === 資訊工程學系 === 102 === Since 1769, people already started the research about artificial intelligence ( AI ) . Until 1950, Professor Shannon devoted in developing the program, which can play Chess against human. This field became more stable with his research. Till now, many games suc...
Main Author: | 張懷文 |
---|---|
Other Authors: | 林順喜 |
Format: | Others |
Language: | zh-TW |
Published: |
2014
|
Online Access: | http://ndltd.ncl.edu.tw/handle/28682448845203563483 |
Similar Items
-
Uchifuzume in Minishogi
by: Po-Chun Ruan, et al.
Published: (2017) -
The Design of Knowledge-based Opening Database for MiniShogi
by: Kuang-Yu Wu, et al.
Published: (2013) -
A Mobile Client for Minishogi on Android Devices
by: SHI-XIANG FANG, et al.
Published: (2017) -
Developing a Mobile Edutainment System of Minishogi
by: Jheng-Yan Guo, et al.
Published: (2013) -
Use Deep Reinforcement learning to enhance the power of a Minishogi program
by: Xain-Dong Chiu, et al.
Published: (2019)