Impact on Elementary School Students’ Learning Motivation and Performance in a Game-based Motion-sensing Learning Environment
碩士 === 國立高雄應用科技大學 === 資訊管理研究所碩士班 === 102 === The trend of using multimedia materials and information technology in assisting learning has been steadily increased for the past few years. Many studies have demonstrated that game-based learning enhances students' learning motivations and improves...
Main Authors: | Yi-Fu Chang, 張宜富 |
---|---|
Other Authors: | Ho-Chuan Huang |
Format: | Others |
Language: | zh-TW |
Published: |
2014
|
Online Access: | http://ndltd.ncl.edu.tw/handle/69878952573357332730 |
Similar Items
-
Impact on Elementary School Students’ Science and Technology Learning Motivation and Performance in a Game-based Brainwave and Gesture Controlling Learning Environment
by: Chun-Yi Chao, et al.
Published: (2015) -
A study of design and implementation of the game-based English vocabulary e-learning environment for elementary school students
by: Fu-Wei Lin, et al.
Published: (2007) -
The Relationship between Elementary SchoolStudents' Learning Motivation, LearningEnvironment, and Learning Achievement
by: Ying-ching Chen, et al.
Published: (2010) -
The Effects of Board Games on English Vocabulary Learning and Motivated Behavior of Elementary School Learners
by: Jan Jia Yi, et al.
Published: (2016) -
The Study of English Game Teaching with 5th Grade Students in Elementary School on English Anxiety, Learning Motivation and Learning Achievement
by: Chang Shu-Chen, et al.
Published: (2007)