Using Gamification on Improving Data Entry Quality Using Accounting Journal Entry

碩士 === 中原大學 === 資訊管理研究所 === 102 === Gamification has been widely applied and studied in different domains. It is the use of game thinking and game mechanics in non-game contexts to change users thought and attitude. A core gamification strategy is rewards for players who accomplish desired tasks. In...

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Bibliographic Details
Main Authors: Wen-Kuei Wang, 王文桂
Other Authors: Su-Houn Liu
Format: Others
Language:zh-TW
Published: 2014
Online Access:http://ndltd.ncl.edu.tw/handle/3d927x