Using Gamification on Improving Data Entry Quality Using Accounting Journal Entry
碩士 === 中原大學 === 資訊管理研究所 === 102 === Gamification has been widely applied and studied in different domains. It is the use of game thinking and game mechanics in non-game contexts to change users thought and attitude. A core gamification strategy is rewards for players who accomplish desired tasks. In...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2014
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Online Access: | http://ndltd.ncl.edu.tw/handle/3d927x |