The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living

碩士 === 中臺科技大學 === 醫療暨健康產業管理系碩士班 === 103 === Objective: Stroke often causes dysfunction in conducting daily activities for patients. In this study, traditional rehabilitation accompanied with virtual reality training were adopted to train functions of conducting daily activities so that their quality...

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Main Authors: Huang, Ya-Lling, 黃雅鈴
Other Authors: Chen, Yung-Fu
Format: Others
Language:zh-TW
Published: 2015
Online Access:http://ndltd.ncl.edu.tw/handle/66784727207803870400
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spelling ndltd-TW-102CTC007430132016-08-28T04:12:11Z http://ndltd.ncl.edu.tw/handle/66784727207803870400 The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living 虛擬實境訓練對中風患者日常生活功能之影響 Huang, Ya-Lling 黃雅鈴 碩士 中臺科技大學 醫療暨健康產業管理系碩士班 103 Objective: Stroke often causes dysfunction in conducting daily activities for patients. In this study, traditional rehabilitation accompanied with virtual reality training were adopted to train functions of conducting daily activities so that their quality of life can be improved. Methods: A total of 20 patients who had been diagnosed with stroke within 6 months and unable to walk were recruited for this study. In addition to traditional rehabilitation, they also received virtual reality training 10 times within 3 weeks. The Postural Assessment Scale for Stroke Patients (PASS), functional reach test, Modified Rankin Scale (MRS), Barthel Index, Instrumental activities of daily living (IADL) and assessment of EQ-5D were conducted before and after rehabilitation. After excluding 5 patients whose health deteriorated and 3 patients who failed to finish all of the training sessions, only the data of 12 patients were used for further analysis. The mean age of patients was 62.42±9.67 years old with an average duration of 60.17±41.48 days after stroke onset. A questionnaire survey of confidence and satisfaction was also conducted after virtual reality training. Results: Significant improvements in PASS, Barthel Index, and EQ-5D (p<0.05) were observed after virtual reality training; however, no significant improvement in Functional Reach Test, MRI and IADL was found. Additionally, the questionnaire survey revealed that the designed virtual reality system was perceived as useful in improving the functions in daily activities. Conclusion: The virtual reality training with traditional rehabilitation has been demonstrated to be beneficial for stroke patients in improving activities of daily living. It could be an effective and useful rehabilitation tool for stroke patients. Chen, Yung-Fu 陳永福 2015 學位論文 ; thesis 66 zh-TW
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description 碩士 === 中臺科技大學 === 醫療暨健康產業管理系碩士班 === 103 === Objective: Stroke often causes dysfunction in conducting daily activities for patients. In this study, traditional rehabilitation accompanied with virtual reality training were adopted to train functions of conducting daily activities so that their quality of life can be improved. Methods: A total of 20 patients who had been diagnosed with stroke within 6 months and unable to walk were recruited for this study. In addition to traditional rehabilitation, they also received virtual reality training 10 times within 3 weeks. The Postural Assessment Scale for Stroke Patients (PASS), functional reach test, Modified Rankin Scale (MRS), Barthel Index, Instrumental activities of daily living (IADL) and assessment of EQ-5D were conducted before and after rehabilitation. After excluding 5 patients whose health deteriorated and 3 patients who failed to finish all of the training sessions, only the data of 12 patients were used for further analysis. The mean age of patients was 62.42±9.67 years old with an average duration of 60.17±41.48 days after stroke onset. A questionnaire survey of confidence and satisfaction was also conducted after virtual reality training. Results: Significant improvements in PASS, Barthel Index, and EQ-5D (p<0.05) were observed after virtual reality training; however, no significant improvement in Functional Reach Test, MRI and IADL was found. Additionally, the questionnaire survey revealed that the designed virtual reality system was perceived as useful in improving the functions in daily activities. Conclusion: The virtual reality training with traditional rehabilitation has been demonstrated to be beneficial for stroke patients in improving activities of daily living. It could be an effective and useful rehabilitation tool for stroke patients.
author2 Chen, Yung-Fu
author_facet Chen, Yung-Fu
Huang, Ya-Lling
黃雅鈴
author Huang, Ya-Lling
黃雅鈴
spellingShingle Huang, Ya-Lling
黃雅鈴
The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
author_sort Huang, Ya-Lling
title The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
title_short The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
title_full The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
title_fullStr The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
title_full_unstemmed The Impact of Virtual Reality Training for Stroke Patients in Activities of Daily Living
title_sort impact of virtual reality training for stroke patients in activities of daily living
publishDate 2015
url http://ndltd.ncl.edu.tw/handle/66784727207803870400
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