Using TRIZ to Solve the Problem of Universal Design

碩士 === 大同大學 === 工業設計學系(所) === 101 === Universal Design is a method that often assessed by industrial designers in Product Design. very important principle,and it is emphasized that will be able to use by more designers. This method used according to "Improvements PPP Authentication Type Scale E...

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Bibliographic Details
Main Authors: Yen-Yi Chiu, 邱彥翊
Other Authors: Cheng-Hung Huang
Format: Others
Language:zh-TW
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/81439545293429390302
Description
Summary:碩士 === 大同大學 === 工業設計學系(所) === 101 === Universal Design is a method that often assessed by industrial designers in Product Design. very important principle,and it is emphasized that will be able to use by more designers. This method used according to "Improvements PPP Authentication Type Scale Evaluation" to find user's requirement in Product Design, but it lack of some objective ways to solve user's problem. According to TRIZ principle of innovation theory, it provides 39 engineering parameters, contradiction matrix and 40 kinds of rules to study some ways of settlement which are several resolved problems. Using effective mannor help designers to solve engineering system contradictions of problems, problem-solving model:Purposing to improve and prevent the deterioration of the engineering properties of the parameters, depending upon some contradictions of systems to find the related innovative rules to solve problems on the contradiction table. According to this proposal to suggest an universal design of the PPP will be shipped with the scale of TRIZ 39 engineering parameters do combined approach, and provide a "PPP principles of universal design and engineering parameters of the corresponding table" in order to compensate for the previous of PPP scales that lack of ways for problem-sloving in Product Design. Importing TRIZ innovation principles will encourage more associations and inspirers for the creators in Design. And It will be not any more useless excuses and theorys for solving by designers.