Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands
碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 101 === Night markets in Taiwan have always been an important part of commoners’life, besides eating, shopping, playing game stands and winning a prize are all consumer products in the night markets. There are many types of game stands, which interact wi...
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ndltd-TW-101NTPTC7870042018-04-10T17:22:09Z http://ndltd.ncl.edu.tw/handle/f547y6 Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands 攤玩─臺灣夜市遊戲消費平台之現象研究與設計 Mung-Lun Li 李孟倫 碩士 國立臺北教育大學 數位科技設計學系(含玩具與遊戲設計碩士班) 101 Night markets in Taiwan have always been an important part of commoners’life, besides eating, shopping, playing game stands and winning a prize are all consumer products in the night markets. There are many types of game stands, which interact with consumers by their different rules and user interfaces. In the end of these events involved, the consumer can get some experiences, and sometimes a prize. These consumer platform about-mentioned are officially classified as entertainment services, which attached to all kind of scenic spots, are belonged to scenario experience. However due to the plight of street venders on the forms and decree, over the years, this type of entertainment services did not result in industry, and have been missed opportunities for industrial upgrading in the field of production tools. Not only the production equipment selection but also the operation management are difficult to avoid exposing the legality of public gambling for the people who work of this entertainment. Both the Artificial variables and IC interferometer kiosks concerned the management of this Taiwan ordinary people’s entertainment. Recently, the business model of mobile venders is very dynamic in fair markets and events, this movable venders which unit facilities and equipments seem to be an embedded system in night market hardware. By case studies, depth Interviews with practitioners, and through systems analyses, this research summarized the elements of game stands in the night market, and using the design strategy of firmware system to provide design guidelines for the entertainment services venders. Keywords: night market game stand, entertainment service, mobile vender, firmware System Shih-Tsung Chung 張世宗 2013 學位論文 ; thesis 89 zh-TW |
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碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 101 === Night markets in Taiwan have always been an important part of commoners’life, besides eating, shopping, playing game stands and winning a prize are all consumer products in the night markets. There are many types of game stands, which interact with consumers by their different rules and user interfaces. In the end of these events involved, the consumer can get some experiences, and sometimes a prize.
These consumer platform about-mentioned are officially classified as entertainment services, which attached to all kind of scenic spots, are belonged to scenario experience. However due to the plight of street venders on the forms and decree, over the years, this type of entertainment services did not result in industry, and have been missed opportunities for industrial upgrading in the field of production tools.
Not only the production equipment selection but also the operation management are difficult to avoid exposing the legality of public gambling for the people who work of this entertainment. Both the Artificial variables and IC interferometer kiosks concerned the management of this Taiwan ordinary people’s entertainment.
Recently, the business model of mobile venders is very dynamic in fair markets and events, this movable venders which unit facilities and equipments seem to be an embedded system in night market hardware.
By case studies, depth Interviews with practitioners, and through systems analyses, this research summarized the elements of game stands in the night market, and using the design strategy of firmware system to provide design guidelines for the entertainment services venders.
Keywords: night market game stand, entertainment service, mobile vender,
firmware System
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author2 |
Shih-Tsung Chung |
author_facet |
Shih-Tsung Chung Mung-Lun Li 李孟倫 |
author |
Mung-Lun Li 李孟倫 |
spellingShingle |
Mung-Lun Li 李孟倫 Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
author_sort |
Mung-Lun Li |
title |
Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
title_short |
Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
title_full |
Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
title_fullStr |
Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
title_full_unstemmed |
Research of Taiwan Night Market’s Game Stands:A Study of Vendor's Game Stands |
title_sort |
research of taiwan night market’s game stands:a study of vendor's game stands |
publishDate |
2013 |
url |
http://ndltd.ncl.edu.tw/handle/f547y6 |
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