Effects of Gaming Strategy on Sixth Graders’ Learning of Equivalent Fraction Concepts
碩士 === 國立臺灣師範大學 === 資訊教育學系 === 101 === The purpose of this research was to develop a mathematics learning game named “Frac Dash” focusing on equivalent fraction concept learning, and to examine students’ performance and representational fluency in equivalent fraction. Students’ attitude toward Frac...
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Format: | Others |
Language: | zh-TW |
Published: |
2013
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Online Access: | http://ndltd.ncl.edu.tw/handle/11577963045539413218 |