Developing Customize Home-Based Exergames for Rehabilitation of the Elderly
碩士 === 南開科技大學 === 福祉科技與服務管理所 === 101 === Due to the speedy growth of the senior population in Taiwan, the number of the patients who require rehabilitation has also gone up. The key challenge for the rehabilitation professional today is to monitor whether or not the patients truly conduct the routin...
Main Authors: | Hsu, Chungnan, 徐仲楠 |
---|---|
Other Authors: | Ko, Honghsi |
Format: | Others |
Language: | zh-TW |
Published: |
2013
|
Online Access: | http://ndltd.ncl.edu.tw/handle/30099323379149597350 |
Similar Items
-
Acceptance of different design exergames in elders.
by: Chih-Kuang Chen, et al.
Published: (2018-01-01) -
Research on Consumer Behavior and Decision Making of the Residents’ Families in selecting Elder Care and Rehabilitation Home
by: Wen-Nan Hsu, et al.
Published: (2010) -
Virtual Reality Rehabilitation and Exergames—Physical and Psychological Impact on Fall Prevention among the Elderly—A Literature Review
by: Joanna Piech, et al.
Published: (2021-04-01) -
Exergaming for Elderly: Subjective Experiences and Objective Movement Characteristics
by: Vonstad, Elise Klæbo
Published: (2014) -
Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review
by: Augusto Garcia-Agundez, et al.
Published: (2019-01-01)