Improve the Gap of Supply and Demand of digital Games - The House of Quality Perspective
碩士 === 國立高雄師範大學 === 資訊教育研究所 === 101 === With rapid development and continuing innovation of digital game market, how to satisfy users’ needs becomes a critical research issue. The objective of the research is to explore the priority of the improvement in respect of the users’ requirements of digit...
Main Authors: | Bau-Yi Li, 李保宜 |
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Other Authors: | Shu-Chun Ho |
Format: | Others |
Language: | zh-TW |
Published: |
2013
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Online Access: | http://ndltd.ncl.edu.tw/handle/55365040021479549543 |
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