Summary: | 碩士 === 嶺東科技大學 === 數位媒體設計研究所 === 101 === For the highly developed technology, the production process of the 3D animation became more complicated. It contributed to the pressure in the learners and influential factors of learning experience. A standard production process and systematic designing method are in need. These can offer a foundation for the design education, learning process, and the creation of 3D animations. This study intends to infer such a method and proves it to be effective. Through reviewed literature, experimental creation, and questionnaire interview, this research found that: the influential factors of human creativity are: the cognitive formation, intelligence, individual characteristics, and environments. People who use the same process to create productions may have different outcomes. A mind mapping method can train some who are not good at creating or logical thinking to create.
After analyzing a few poplar short 3D animations, the author found that the repetition of movement can create the features of emphasis and exaggeration. Combining them with the absurd behaviors would create the interesting effects.
In reviewed literature, the author inferred a production process and created a 3D animation based on this process. Though having not found any missed link during this process, the author conducted an expert questionnaire interview to test the production process and creation. Except some redundant or missing links in this production process, the overall results are effective. The repetition of movement applied in this animation has created features of emphasis, entertaining, contrast, and association, as well as extension of length, attraction of audience’s attention, and increasing details. Using the recorded sound effects to edit the animation is especially effective in synchronizing movement content, gesture setting, and timing.
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