Applying Computer Graphics and Design in Visual Arts Education for Children:Taking Inkscape as an Example

碩士 === 華梵大學 === 工業設計學系碩士班 === 101 === Abstract To cope with the new trend of education, this study planned to perform teaching of computer graphics by adopting new media as auxiliaries in the visual art curriculums, in order to arouse school children’s interest and improve teaching quality. The comp...

Full description

Bibliographic Details
Main Authors: Li Fang-Wen, 李邡彣
Other Authors: Wu Jun-Chieh
Format: Others
Language:zh-TW
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/50298997873578989717
Description
Summary:碩士 === 華梵大學 === 工業設計學系碩士班 === 101 === Abstract To cope with the new trend of education, this study planned to perform teaching of computer graphics by adopting new media as auxiliaries in the visual art curriculums, in order to arouse school children’s interest and improve teaching quality. The computer graphics software used in the experiment was Inkscape. There were two types of curriculum designs, art drawing and design creation. The quasi experimental research method was applied, and the experiment curriculums were implemented with the cross-teaching method. The purpose was to explore the differences of learning attitudes between different curriculums and the influential factors. This study performed a questionnaire survey, with the questionnaire designed with the seven-point scale. The research subjects were 53 fifth-grade elementary school students. Before the experiment curriculums started, a pre-test was performed with the Inkscape software operating scale to learn about the students’ basic knowledge, preferences, and concepts of applications related to the software, and their background information. Then the four-week study was conducted with three self-prepared experimental teaching materials, including (1) Introduction to Inkscape, (2) Colored Drawing of the Nature, and (3) Logo Design. The teaching of computer graphics was performed with Inkscape. The scales, including “Questionnaire of Learning Attitudes”, “Questionnaire of Comparison of Attitudes toward Computers”, and “Questionnaire for after Using Computer Graphics Software”, were used in different phases to collect first-hand data. Then the students’ learning processes were analyzed using ANOVA, t-test, and chi-square test. The conclusions of this study are summarized below: 1. The school children who learned visual arts with Inkscape had positive learning attitudes. They were more willing to learn in the Logo Design curriculum. 2. The school children were more confident of and interested in logo design and could more likely identify its value with lower degrees of anxiety. Compared with the Colored Drawing of the Nature curriculum, they were more willing to learn in the Logo Design curriculum. 3. Male children preferred the Colored Drawing of the Nature curriculum while female ones preferred the Logo Design curriculum. 4. In the aspect of the computer graphics software, what the school children liked the most were coloring and object functions. For them, tools such as composition and shading processing, Bezier curve, path node, and filter were more difficult to master.