A Study on Communication and Passion Capabilities with Course Activities App in e-HO Cloud

碩士 === 中原大學 === 資訊管理研究所 === 101 === It’s the most important plan for life for each graduate to promote the ability about Career-progression. To be an expert, students have to construct core competence for working. In order to promote the future working ability, we found that this research is designe...

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Bibliographic Details
Main Authors: Ming-Yi Cho, 卓明儀
Other Authors: Ching-Jong Liao
Format: Others
Language:zh-TW
Published: 2013
Online Access:http://ndltd.ncl.edu.tw/handle/46672468392381227973
Description
Summary:碩士 === 中原大學 === 資訊管理研究所 === 101 === It’s the most important plan for life for each graduate to promote the ability about Career-progression. To be an expert, students have to construct core competence for working. In order to promote the future working ability, we found that this research is designed by e-Learning way in general curriculum with internet interaction after studying class. This research is designed with an App activity related to interpersonal relationship, " gogo-hand 2.0", through the holistic learning environment, " e-Ho "; the interesting way attracts students to attempt the promotion for core competence. " gogo-hand 2.0" are separated into 8 units for communication and passion capabilities. To promote communication capability, there are divided from 2 dimensions: express and communicate and listen (contact process), and social and interaction (community process). To measure of passion capability, we compare 3 dimensions: the harmony passion, the obsessive passion and the obsessive passion for App users, by participation in the activities of " e-Ho". The five dimensions of express and communicate, empathy and response, social and interaction, harmony passion and obsessive passion and the obsessive passion for App users result from the factor-analysis. This experiment is a one-group pretest-posttest design for 538 participants, after 8 units App activities, It’s selected and eliminated the lacking of participation, and remained 148 participants. To explore the data in 3 distinct ways, first, we talk about the impact on different background (ex: gender, grades and college); Second, we survey the promotion of core competence with paired-samples t-test to exam each participants in seven factor; the final, we gather statistics in pretest-posttest for participants, through the analysis of 8 units activities, we could see the what degree of communication and passion are increases. The result of experiment shows the big influence in 5 dimensions of "gogo-hand 2.0" on female of the 148 participants. The senior has much more effect than the junior. Law students have more great effect than students of design department, and there are little difference between others institutes, in other words, it hasn’t big influence in colleges . In 5 dimensions, there is big distinctness for pretest and posttest exam; the low-group and middle group of participant move to the higher group which indicates the activity of “gogo-hand 2.0” could increase communication and passion capabilities and achieve the significant effect. As a result, our study could help teaching by interesting way which improves students to learn, also it provides effective mode to promote core competence.