A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan
碩士 === 國立臺灣藝術大學 === 戲劇學系表演藝術碩士班 === 100 === Under the influence of post-modern trend of thought, it is now hard to thoroughly separate art from economy in modern society. Through the coming era of digitizing, technologic media with economic potential has become one of the materials for creating....
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ndltd-TW-100NTUA07370022015-10-13T21:02:40Z http://ndltd.ncl.edu.tw/handle/23299104568082856570 A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan 電玩遊戲音樂之跨界特質------以臺灣自製作品為例 Chiu, Yichun 邱<img src='http://ndltdcc.ncl.edu.tw/upload_file/31/13390562831.gif' >淳 碩士 國立臺灣藝術大學 戲劇學系表演藝術碩士班 100 Under the influence of post-modern trend of thought, it is now hard to thoroughly separate art from economy in modern society. Through the coming era of digitizing, technologic media with economic potential has become one of the materials for creating. The exchange of media, on one hand, diminishes the uniqueness of art-work, on the other hand, starts to combine the creation with daily life. Although video game – as a new creation of the twenty-first century that developed superficially as a kind of entertainment for leisure time, its fundamental elements have interactively transmitted with each other within and throughout the game, which represent the characteristic of contemporary artistic creation. In the blossom of modern multidisciplinary concept in artistic creation, the varieties and fields of music are no doubt broadened, nevertheless, music is still mostly considered as functional oriented. This study tries to establish a new principle of appreciation in the composition of video game music, using the way of cross-examination between art-work and theory as the standard to evaluate this category. With the flourish development of video games, video game music has earned more attention and has evolved into multi-faces. The personal feedback of different receivers under the virtual world, which is similar to the emotional connection created from the visual acts with the music in the movie, reflects that series of the game themes make the music composition be able to actualize in a fun and interesting way with imagination. Therefore, the value of the video game music must be established under the newly principle of appreciation created by the indulgent consciousness in the world of inward and outward communication. Chen, Huishan 陳慧珊 2012 學位論文 ; thesis 123 zh-TW |
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碩士 === 國立臺灣藝術大學 === 戲劇學系表演藝術碩士班 === 100 === Under the influence of post-modern trend of thought, it is now hard to thoroughly separate art from economy in modern society. Through the coming era of digitizing, technologic media with economic potential has become one of the materials for creating. The exchange of media, on one hand, diminishes the uniqueness of art-work, on the other hand, starts to combine the creation with daily life. Although video game – as a new creation of the twenty-first century that developed superficially as a kind of entertainment for leisure time, its fundamental elements have interactively transmitted with each other within and throughout the game, which represent the characteristic of contemporary artistic creation. In the blossom of modern multidisciplinary concept in artistic creation, the varieties and fields of music are no doubt broadened, nevertheless, music is still mostly considered as functional oriented.
This study tries to establish a new principle of appreciation in the composition of video game music, using the way of cross-examination between art-work and theory as the standard to evaluate this category. With the flourish development of video games, video game music has earned more attention and has evolved into multi-faces. The personal feedback of different receivers under the virtual world, which is similar to the emotional connection created from the visual acts with the music in the movie, reflects that series of the game themes make the music composition be able to actualize in a fun and interesting way with imagination. Therefore, the value of the video game music must be established under the newly principle of appreciation created by the indulgent consciousness in the world of inward and outward communication.
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author2 |
Chen, Huishan |
author_facet |
Chen, Huishan Chiu, Yichun 邱<img src='http://ndltdcc.ncl.edu.tw/upload_file/31/13390562831.gif' >淳 |
author |
Chiu, Yichun 邱<img src='http://ndltdcc.ncl.edu.tw/upload_file/31/13390562831.gif' >淳 |
spellingShingle |
Chiu, Yichun 邱<img src='http://ndltdcc.ncl.edu.tw/upload_file/31/13390562831.gif' >淳 A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
author_sort |
Chiu, Yichun |
title |
A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
title_short |
A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
title_full |
A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
title_fullStr |
A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
title_full_unstemmed |
A Study on multidisciplinary quality of Video Game Music: A case study of Video Games made in Taiwan |
title_sort |
study on multidisciplinary quality of video game music: a case study of video games made in taiwan |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/23299104568082856570 |
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