Online Game Experiences in Senior Elementary Students and Relevant Variables

碩士 === 南華大學 === 資訊管理學系 === 100 ===   In the ongoing advancement of technology and the prevalence of computers and the broadband Internet, the Internet has become one of the most essential tools to engage in leisure activities and obtain information. Data collecting, making friends, shopping, and pla...

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Main Authors: Tsang-chi Cho, 卓滄啟
Other Authors: hai-wen Lu
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/84165123958725787470
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spelling ndltd-TW-100NHU053960082015-10-13T21:07:19Z http://ndltd.ncl.edu.tw/handle/84165123958725787470 Online Game Experiences in Senior Elementary Students and Relevant Variables 國小高年級學生線上遊戲經驗及其相關變項之研究 Tsang-chi Cho 卓滄啟 碩士 南華大學 資訊管理學系 100   In the ongoing advancement of technology and the prevalence of computers and the broadband Internet, the Internet has become one of the most essential tools to engage in leisure activities and obtain information. Data collecting, making friends, shopping, and playing games, in which online games are popular among teenagers, are provided by the Internet.     In this study, we investigate online game experiences in senior elementary students and relevant variables. Participants in this study are 5th to 6th grade students from various elementary schools in Taiwan. A survey using a “questionnaire on online game experiences and relevant variables” was conducted. The questionnaire had four sections: personal information, online game experiences, motives for participating in online games, and lifestyle. Hypotheses in this study were verified using statistical methods such as descriptive statistics, chi-square test, independent sampling t test, and one-way ANOVA. Results of this study showed that 87% of students have played online games. Most students prefer to play free online games. The age of initial contact to online games changes in a descending manner. Using different background variables, participating motives, and lifestyles, some user experiences have showed significant differences. These study results can be a basis for government authorities in deciding education policies, for parents and teachers to provide counseling to students, for online game providers to design and advertise their products, and for future studies in academic fields. hai-wen Lu 陸海文 2012 學位論文 ; thesis 126 zh-TW
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language zh-TW
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description 碩士 === 南華大學 === 資訊管理學系 === 100 ===   In the ongoing advancement of technology and the prevalence of computers and the broadband Internet, the Internet has become one of the most essential tools to engage in leisure activities and obtain information. Data collecting, making friends, shopping, and playing games, in which online games are popular among teenagers, are provided by the Internet.     In this study, we investigate online game experiences in senior elementary students and relevant variables. Participants in this study are 5th to 6th grade students from various elementary schools in Taiwan. A survey using a “questionnaire on online game experiences and relevant variables” was conducted. The questionnaire had four sections: personal information, online game experiences, motives for participating in online games, and lifestyle. Hypotheses in this study were verified using statistical methods such as descriptive statistics, chi-square test, independent sampling t test, and one-way ANOVA. Results of this study showed that 87% of students have played online games. Most students prefer to play free online games. The age of initial contact to online games changes in a descending manner. Using different background variables, participating motives, and lifestyles, some user experiences have showed significant differences. These study results can be a basis for government authorities in deciding education policies, for parents and teachers to provide counseling to students, for online game providers to design and advertise their products, and for future studies in academic fields.
author2 hai-wen Lu
author_facet hai-wen Lu
Tsang-chi Cho
卓滄啟
author Tsang-chi Cho
卓滄啟
spellingShingle Tsang-chi Cho
卓滄啟
Online Game Experiences in Senior Elementary Students and Relevant Variables
author_sort Tsang-chi Cho
title Online Game Experiences in Senior Elementary Students and Relevant Variables
title_short Online Game Experiences in Senior Elementary Students and Relevant Variables
title_full Online Game Experiences in Senior Elementary Students and Relevant Variables
title_fullStr Online Game Experiences in Senior Elementary Students and Relevant Variables
title_full_unstemmed Online Game Experiences in Senior Elementary Students and Relevant Variables
title_sort online game experiences in senior elementary students and relevant variables
publishDate 2012
url http://ndltd.ncl.edu.tw/handle/84165123958725787470
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