A New Gesture Recognition System Based on Laser-Speckle Imagery
碩士 === 國立交通大學 === 照明與能源光電研究所 === 100 === Gesture recognition is one of the most promising fields in computer science, and touch-input technology. It’s applications to sport gaming on a TV set such as Microsoft Kinect is well known. It also facilitates the interactions between computer and human bein...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2012
|
Online Access: | http://ndltd.ncl.edu.tw/handle/70690572971882495187 |
id |
ndltd-TW-100NCTU5399011 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-100NCTU53990112016-03-28T04:20:38Z http://ndltd.ncl.edu.tw/handle/70690572971882495187 A New Gesture Recognition System Based on Laser-Speckle Imagery 利用雷射光斑成像裝置建構姿勢辨識系統 Huang,Wei-Yen 黃偉彥 碩士 國立交通大學 照明與能源光電研究所 100 Gesture recognition is one of the most promising fields in computer science, and touch-input technology. It’s applications to sport gaming on a TV set such as Microsoft Kinect is well known. It also facilitates the interactions between computer and human beings. Most of algorithms for gesture recognition are too complicated and time-consuming. In this thesis, we use dynamic time warping algorithm to compute data that are less time-consuming and better accuracy. We use Kinect, a tool for laser-speckle imagery, containing a light source and a detector to obtain data for tracking skeleton and joint. Comparing these data with the reference data by DTW algorithm, we can figure out the similarity and the difference between two groups of data. Hence, our methods of gesture recognition are faster and better accuracy. Yang,Kei-Hsiung 楊界雄 2012 學位論文 ; thesis 47 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立交通大學 === 照明與能源光電研究所 === 100 === Gesture recognition is one of the most promising fields in computer science, and touch-input technology. It’s applications to sport gaming on a TV set such as Microsoft Kinect is well known. It also facilitates the interactions between computer and human beings. Most of algorithms for gesture recognition are too complicated and time-consuming. In this thesis, we use dynamic time warping algorithm to compute data that are less time-consuming and better accuracy.
We use Kinect, a tool for laser-speckle imagery, containing a light source and a detector to obtain data for tracking skeleton and joint. Comparing these data with the reference data by DTW algorithm, we can figure out the similarity and the difference between two groups of data. Hence, our methods of gesture recognition are faster and better accuracy.
|
author2 |
Yang,Kei-Hsiung |
author_facet |
Yang,Kei-Hsiung Huang,Wei-Yen 黃偉彥 |
author |
Huang,Wei-Yen 黃偉彥 |
spellingShingle |
Huang,Wei-Yen 黃偉彥 A New Gesture Recognition System Based on Laser-Speckle Imagery |
author_sort |
Huang,Wei-Yen |
title |
A New Gesture Recognition System Based on Laser-Speckle Imagery |
title_short |
A New Gesture Recognition System Based on Laser-Speckle Imagery |
title_full |
A New Gesture Recognition System Based on Laser-Speckle Imagery |
title_fullStr |
A New Gesture Recognition System Based on Laser-Speckle Imagery |
title_full_unstemmed |
A New Gesture Recognition System Based on Laser-Speckle Imagery |
title_sort |
new gesture recognition system based on laser-speckle imagery |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/70690572971882495187 |
work_keys_str_mv |
AT huangweiyen anewgesturerecognitionsystembasedonlaserspeckleimagery AT huángwěiyàn anewgesturerecognitionsystembasedonlaserspeckleimagery AT huangweiyen lìyòngléishèguāngbānchéngxiàngzhuāngzhìjiàngòuzīshìbiànshíxìtǒng AT huángwěiyàn lìyòngléishèguāngbānchéngxiàngzhuāngzhìjiàngòuzīshìbiànshíxìtǒng AT huangweiyen newgesturerecognitionsystembasedonlaserspeckleimagery AT huángwěiyàn newgesturerecognitionsystembasedonlaserspeckleimagery |
_version_ |
1718213456236118016 |