Summary: | 碩士 === 國立交通大學 === 科技管理研究所 === 100 === Motion tracking technique has drawn much attention in recent years due to its hot sale in the video game market. This technique provides a new stage for human-computer interface, and the concept natural user interface (NUI). Motion tracking technique can also be used for many applications, such as smarthome, 3D scene reconstruction for computer vision, robotics, augmented reality, medical imaging and rehabilitation and so on.
This study firstly uses literatures to review the limitation and problems encountered by the motion tracking technique, and points out the importance of 3D depth sensing technique. Then this study introduces a variety of non-contact 3D depth sensing techniques, and their comparisons. This study uses TRIZ method trying to find out the solutions for the problems or disadvantages in 3D sensing. By using the contradiction matrix and 40 principles, this study proposes solutions of 5 problems. Then this study investigates the gaming market and makes suggestions for future trend of this developing new technology.
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