Group-Construction
碩士 === 國立交通大學 === 建築研究所 === 100 === Ever since the emergence of Computer-Aided Architectural Design (CAAD), information technology has become an integral part of architectural design. Through CAAD and its abilities in simulation, forecasting and analysis, architectural design can be digitally create...
Main Authors: | , |
---|---|
Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2012
|
Online Access: | http://ndltd.ncl.edu.tw/handle/64945356845447478525 |
id |
ndltd-TW-100NCTU5222012 |
---|---|
record_format |
oai_dc |
spelling |
ndltd-TW-100NCTU52220122016-03-28T04:20:38Z http://ndltd.ncl.edu.tw/handle/64945356845447478525 Group-Construction 群生構築 Tai, Yu-Kai 戴于凱 碩士 國立交通大學 建築研究所 100 Ever since the emergence of Computer-Aided Architectural Design (CAAD), information technology has become an integral part of architectural design. Through CAAD and its abilities in simulation, forecasting and analysis, architectural design can be digitally created, tested, and evaluated, and thus designing may be improved. The most important influence to architecture, as a consequence of using such technologies, rests in construction and fabrication methods, which now can be simulated beforehand. This does not only speed up the construction process, but also make the designing of free-form surfaces more feasible. Such a process of using information technology to assist the construction of architecture can be called "Information-based Construction ". This thesis proposes a concept called “Group - Construction”. The word “Co-operated” implied that architecture is composed of a group of components, and they are, as the thesis suggests, not necessarily physical. Group - Construction is seen as a system of components that are either physical or virtual. By means of Information-based Construction, the two types of components are integrated into a cooperative whole. Group - Construction takes Information-based Construction as the main construction method. Unlike conventional Information-based construction approaches, which are mostly used to assist the decision-makings for architectural constructions, Group - Construction aims to investigate deeper into the behaviors of construction. It sees information as a constructed component, seeking to combine information, along with both physical and virtual components, into a network of co-operated system with more complex compositional relationships. Based on such a concept, this thesis uses four design projects to test the inter-relationships among physical elements, virtual elements and information. With the outcome of these projects, the idea of Information-based Construction is re-examined, and possibilities of next-generation architecture, in terms of newly defined construction, are explored. The four projects are as below: 1. Pixel Data Cube: transforming networked virtual elements into a system of physical components through the translation of underlying information structure 2. Scaffolding: a reflexive process which goes from information-based translation of an existing building, which leads to an intermediate virtual system, to the construction of networked physical components attached to the building itself 3. Box World: a study on using information as a mechanism for linking virtual and physical components to form a inter-connected network 4. Triton: an experiment on using communicational signals to construct physical components, physically separated, into a co-operative system composed units talking to others Hsu, Pei-Hsien 許倍銜 2012 學位論文 ; thesis 63 zh-TW |
collection |
NDLTD |
language |
zh-TW |
format |
Others
|
sources |
NDLTD |
description |
碩士 === 國立交通大學 === 建築研究所 === 100 === Ever since the emergence of Computer-Aided Architectural Design (CAAD), information technology has become an integral part of architectural design. Through CAAD and its abilities in simulation, forecasting and analysis, architectural design can be digitally created, tested, and evaluated, and thus designing may be improved. The most important influence to architecture, as a consequence of using such technologies, rests in construction and fabrication methods, which now can be simulated beforehand. This does not only speed up the construction process, but also make the designing of free-form surfaces more feasible. Such a process of using information technology to assist the construction of architecture can be called "Information-based Construction ".
This thesis proposes a concept called “Group - Construction”. The word “Co-operated” implied that architecture is composed of a group of components, and they are, as the thesis suggests, not necessarily physical. Group - Construction is seen as a system of components that are either physical or virtual. By means of Information-based Construction, the two types of components are integrated into a cooperative whole. Group - Construction takes Information-based Construction as the main construction method. Unlike conventional Information-based construction approaches, which are mostly used to assist the decision-makings for architectural constructions, Group - Construction aims to investigate deeper into the behaviors of construction. It sees information as a constructed component, seeking to combine information, along with both physical and virtual components, into a network of co-operated system with more complex compositional relationships.
Based on such a concept, this thesis uses four design projects to test the inter-relationships among physical elements, virtual elements and information. With the outcome of these projects, the idea of Information-based Construction is re-examined, and possibilities of next-generation architecture, in terms of newly defined construction, are explored. The four projects are as below:
1. Pixel Data Cube: transforming networked virtual elements into a system of physical components through the translation of underlying information structure
2. Scaffolding: a reflexive process which goes from information-based translation of an existing building, which leads to an intermediate virtual system, to the construction of networked physical components attached to the building itself
3. Box World: a study on using information as a mechanism for linking virtual and physical components to form a inter-connected network
4. Triton: an experiment on using communicational signals to construct physical components, physically separated, into a co-operative system composed units talking to others
|
author2 |
Hsu, Pei-Hsien |
author_facet |
Hsu, Pei-Hsien Tai, Yu-Kai 戴于凱 |
author |
Tai, Yu-Kai 戴于凱 |
spellingShingle |
Tai, Yu-Kai 戴于凱 Group-Construction |
author_sort |
Tai, Yu-Kai |
title |
Group-Construction |
title_short |
Group-Construction |
title_full |
Group-Construction |
title_fullStr |
Group-Construction |
title_full_unstemmed |
Group-Construction |
title_sort |
group-construction |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/64945356845447478525 |
work_keys_str_mv |
AT taiyukai groupconstruction AT dàiyúkǎi groupconstruction AT taiyukai qúnshēnggòuzhú AT dàiyúkǎi qúnshēnggòuzhú |
_version_ |
1718213363478036480 |