Summary: | 碩士 === 國立體育大學 === 運動科學研究所 === 100 === The seemingly calm and safe campus, in fact, hide a lot of crisis. Together a group of teenagers is not a small child, always prone to a dangerous thing, and decided to develop interactive invented a game a simulation of campus life situations, to provide other options outside of the oral teachings of the computer's multimedia sound and vision to develop interactive , challenges and attractive materials, coupled with situational game invented the concept of design and game learning, more vivid to make up the gaps of traditional advocacy. The purpose of this study are as follows: planning, design and construction of "game-like campus security life Education Center" online learning system. Second, the assessment of game-like campus safety Life Education Pavilion features and effects. Literature, school security event analysis of risk factors, Wenhua Elementary School in Taoyuan County as an example, re-use Flash CS5.5 and SQL 5.05la tools build system, the system was completed by the total of 32 first and second year of the assessment results , "68.4%" strongly agree "20.2%" agree, average of "4.55", show the learners a positive assessment of the system. In this study, the validation on quasi-experimental research method, the experimental group learning in a game-Campus Safety Education Center "control group" of the "Teacher's verbal instructions, twice a week for the two classes of second grade students. each game-based learning and oral teachings, and paper and pencil post-test, the comparative analysis of the learned that the experimental group got it wrong number of questions 46 questions 59 questions than the control group, experimental group of 12 control group full on the number of only four people, campus safety Education Center scores better than the teachers' oral teach, it can be learned the game-campus security Education Center on the campus safety study of cognitive helpful.
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