Effect of an 8-week walking game program on physical activity and health-related quality of life in community-dwelling middle-age and older adults

碩士 === 國立體育大學 === 運動保健學系碩士班 === 100 === The purpose of the study was to examine the effect of an 8- week walking game program on physical activity (PA) and health-related quality of life (HRQL) in a group of community-dwelling middle-age and older adults. Subjects were recruited from a local communi...

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Bibliographic Details
Main Authors: Ya-Hsin Tung, 童雅欣
Other Authors: Lee-Hwa Chen
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/36285724357071112223
Description
Summary:碩士 === 國立體育大學 === 運動保健學系碩士班 === 100 === The purpose of the study was to examine the effect of an 8- week walking game program on physical activity (PA) and health-related quality of life (HRQL) in a group of community-dwelling middle-age and older adults. Subjects were recruited from a local community near New Taipei City. They were invited to participate in the 60-minute walking game program along with 30-minute strengthening and stretching routine per day, twice a week for 8 weeks. Subjects were consented and evaluated change of PA and HRQL by the International Physical Activity Questionnaire (IPAQ-short form) and International Quality of Life Assessment Short Form (SF-36) respectively at baseline and post-intervention. Descriptive statistics and mix design two-way ANOVA were used to analyze time (pre-post) and group differences. Pearson product-moment correlation was used to analyze the correlation between PA and HRQL. Significant level was at α = .05. A total of 23 subjects completed the program (16 women and 7 men) with mean age of 53.0 (SD=±8.5 yo) and an average attendance rate of 81.0%. Significant differences were found in decreasing sitting, increasing walking and total PA in PA items (p<.05), and in improving physical function, general health, vitality and mental health in HRQL items (p<.05) after the 8-week walking game intervention. Weekly averaged steps were also improved from the averaged original of 7895 to 9536 steps. The increase of walking was positively correlated with role limitation due to physical problems (RP) dimension of HRQL (p<.05). In conclusion, the novel 8-week walking game program may enhance PA and improve HRQL in the community-dwelling middle-age older adults. Meanwhile, an increase in walking may promote a higher quality of life in RP in the sedentary older community-dwelling population.