Designing a children's learning app with tangible toys

碩士 === 國立政治大學 === 數位內容碩士學位學程 === 100 === Touch-based tablets have grown extremely rapidly in recent years. Since the touch-based interface is simple, intuitive and easy to learn, touch-based tablets have been adopted quickly in the Education market. However, touch-based tablet lacks tangible and tac...

Full description

Bibliographic Details
Main Authors: Tseng, Yun Ju, 曾韻如
Other Authors: Yu, Neng Hao
Format: Others
Language:zh-TW
Online Access:http://ndltd.ncl.edu.tw/handle/16230091834301856853
Description
Summary:碩士 === 國立政治大學 === 數位內容碩士學位學程 === 100 === Touch-based tablets have grown extremely rapidly in recent years. Since the touch-based interface is simple, intuitive and easy to learn, touch-based tablets have been adopted quickly in the Education market. However, touch-based tablet lacks tangible and tactile feedback, thus it constrains children’s learning ability of sensations. In this paper, we aimed at 3~6 years old children and designed a children’s learning app with tangible toys on the tablet. By extending Frobel and Montessori’s tactile learning theory, we implemented two game-based learning applications with tangible toys to bring a novel interactive learning experience for children. We conducted the preliminary study of 4 kindergarten children. The result showed that children were interested in tangible toys and had more fun in the learning activities. Finally, our capacitive tags can be used to design various forms of digital manipulatives on the tablets.