An Implementation of Game Story Engine Based on Finite Automata

碩士 === 銘傳大學 === 資訊傳播工程學系碩士班 === 100 === Although many computer game editors available, many computer game developers still suffer from programming problem. The thesis attempts to design a game story editor, which using the structure of finite state machine. Users can develop computer games by the in...

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Bibliographic Details
Main Authors: huang-Xiang chen, 簡黃祥
Other Authors: ljhsiao
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/70802900260647611150
Description
Summary:碩士 === 銘傳大學 === 資訊傳播工程學系碩士班 === 100 === Although many computer game editors available, many computer game developers still suffer from programming problem. The thesis attempts to design a game story editor, which using the structure of finite state machine. Users can develop computer games by the integrated development environment with friendly user interfaces and without any programming effort. And then combining the story editor with terrain and fighting system the development of the computer game can be finished simply.