How Can Online Games Affect Students of Elementary Schools
碩士 === 長庚大學 === 管理學院碩士學位學程在職專班經營管理組 === 100 === The literature on online games has investigated the negative influences of online games on students. However, none has explored the influences of online games on students of elementary schools, particular those who are eleven and twelve years old, indi...
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ndltd-TW-100CGU054570022016-04-04T04:16:53Z http://ndltd.ncl.edu.tw/handle/81256879772400050345 How Can Online Games Affect Students of Elementary Schools 線上遊戲對國小高年級學童的影響 Tzu Chun Su 蘇子鈞 碩士 長庚大學 管理學院碩士學位學程在職專班經營管理組 100 The literature on online games has investigated the negative influences of online games on students. However, none has explored the influences of online games on students of elementary schools, particular those who are eleven and twelve years old, indicating a knowledge gap. Since online games provide various psychological feedbacks to users and abundant interpersonal interactions, this study attempts to investigate the influences of online games on psychological and social functions of students of elementary schools. The sample of this study comprised 660 elementary school students who were eleven years old. Longitudinal study design was used. The participants were surveyed again when they were twelve years old. Students were categorized into metropolitan and non-metropolitan groups and male and female groups. Findings indicate that the proportion of students play online games increases year by year. Moreover, social networking games are the most favorite games of participants. When parents restrain students from playing online games, students’ neuroticism will decrease, while agreeableness, social intelligence, and teamwork will increase. C. I. Teng 鄧景宜 2012 學位論文 ; thesis 49 |
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碩士 === 長庚大學 === 管理學院碩士學位學程在職專班經營管理組 === 100 === The literature on online games has investigated the negative influences of online games on students. However, none has explored the influences of online games on students of elementary schools, particular those who are eleven and twelve years old, indicating a knowledge gap. Since online games provide various psychological feedbacks to users and abundant interpersonal interactions, this study attempts to investigate the influences of online games on psychological and social functions of students of elementary schools.
The sample of this study comprised 660 elementary school students who were eleven years old. Longitudinal study design was used. The participants were surveyed again when they were twelve years old. Students were categorized into metropolitan and non-metropolitan groups and male and female groups. Findings indicate that the proportion of students play online games increases year by year. Moreover, social networking games are the most favorite games of participants. When parents restrain students from playing online games, students’ neuroticism will decrease, while agreeableness, social intelligence, and teamwork will increase.
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author2 |
C. I. Teng |
author_facet |
C. I. Teng Tzu Chun Su 蘇子鈞 |
author |
Tzu Chun Su 蘇子鈞 |
spellingShingle |
Tzu Chun Su 蘇子鈞 How Can Online Games Affect Students of Elementary Schools |
author_sort |
Tzu Chun Su |
title |
How Can Online Games Affect Students of Elementary Schools |
title_short |
How Can Online Games Affect Students of Elementary Schools |
title_full |
How Can Online Games Affect Students of Elementary Schools |
title_fullStr |
How Can Online Games Affect Students of Elementary Schools |
title_full_unstemmed |
How Can Online Games Affect Students of Elementary Schools |
title_sort |
how can online games affect students of elementary schools |
publishDate |
2012 |
url |
http://ndltd.ncl.edu.tw/handle/81256879772400050345 |
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