FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK

碩士 === 元智大學 === 資訊社會學碩士學位學程 === 99 === More and More internet users log in social network sites every day. The world’s largest social network site, Facebook, has all kinds of game-based applications loved by the users. The Experiential Marketing activities have been created on Facebook and integrate...

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Main Authors: Hui-Shan Kuo, 郭惠姍
Other Authors: Chih-Cheng Chen
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/78331365839834420144
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spelling ndltd-TW-099YZU055860142016-04-13T04:17:16Z http://ndltd.ncl.edu.tw/handle/78331365839834420144 FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK 從線上體驗行銷至實體消費行為Facebook遊戲型應用程式-Restaurant City使用者為例 Hui-Shan Kuo 郭惠姍 碩士 元智大學 資訊社會學碩士學位學程 99 More and More internet users log in social network sites every day. The world’s largest social network site, Facebook, has all kinds of game-based applications loved by the users. The Experiential Marketing activities have been created on Facebook and integrated in game-based applications. The existing literature has involved in online game topic. No attention to the rising of game-based applications in social network sites. Therefore, this study explores relation with the experiential feeling and consumer behavior on the basis of experiential marketing theory by Schmitt mentioned. Users who ever play Restaurant City were the participants. 186 effective samples were obtained. The results are given as follows: First, consumer willingness increased when the game-based applications integrated in experiential marketing. This result is the same with the case study of online game or museum. Second, users who get higher involvement degree and higher experiential feeling, are more willing to pay for material products and meet the needs of their purchasing decisions. Otherwise, users who get lower involvement degree and lower experiential feeling, are make their purchasing decisions by customer inertia. Experiential marketing is the trends in the future, it must be planned consumer market segmentation with diversity involvement degree and experiential feeling when experiential marketing used in internet and physical marketing. Chih-Cheng Chen 陳志成 2011 學位論文 ; thesis 72 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 元智大學 === 資訊社會學碩士學位學程 === 99 === More and More internet users log in social network sites every day. The world’s largest social network site, Facebook, has all kinds of game-based applications loved by the users. The Experiential Marketing activities have been created on Facebook and integrated in game-based applications. The existing literature has involved in online game topic. No attention to the rising of game-based applications in social network sites. Therefore, this study explores relation with the experiential feeling and consumer behavior on the basis of experiential marketing theory by Schmitt mentioned. Users who ever play Restaurant City were the participants. 186 effective samples were obtained. The results are given as follows: First, consumer willingness increased when the game-based applications integrated in experiential marketing. This result is the same with the case study of online game or museum. Second, users who get higher involvement degree and higher experiential feeling, are more willing to pay for material products and meet the needs of their purchasing decisions. Otherwise, users who get lower involvement degree and lower experiential feeling, are make their purchasing decisions by customer inertia. Experiential marketing is the trends in the future, it must be planned consumer market segmentation with diversity involvement degree and experiential feeling when experiential marketing used in internet and physical marketing.
author2 Chih-Cheng Chen
author_facet Chih-Cheng Chen
Hui-Shan Kuo
郭惠姍
author Hui-Shan Kuo
郭惠姍
spellingShingle Hui-Shan Kuo
郭惠姍
FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
author_sort Hui-Shan Kuo
title FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
title_short FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
title_full FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
title_fullStr FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
title_full_unstemmed FROM ONLINE EXPERIENTIAL MARKETING TO PHYSICAL CONSUMPTION BEHAVIOUR-A CASE STUDY IN RESTAURANT CITY ON FACEBOOK
title_sort from online experiential marketing to physical consumption behaviour-a case study in restaurant city on facebook
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/78331365839834420144
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