Playability Impact – An Updating Strategy Analysis of World of Warcraft

碩士 === 國立雲林科技大學 === 設計運算研究所碩士班 === 99 === ABSTRACT The history of online game has been developing for years and the market of online games is still booming. Due to the specialties and competition, online game service providers often apply “version update” to intensify the content of the game and m...

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Main Authors: Yi-cheng Tseng, 曾怡誠
Other Authors: Kuo-Kuang Fan
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/80627130674902367603
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spelling ndltd-TW-099YUNT56190172016-04-08T04:21:57Z http://ndltd.ncl.edu.tw/handle/80627130674902367603 Playability Impact – An Updating Strategy Analysis of World of Warcraft 線上遊戲改版策略對可玩性之影響分析-以魔獸世界為例 Yi-cheng Tseng 曾怡誠 碩士 國立雲林科技大學 設計運算研究所碩士班 99 ABSTRACT The history of online game has been developing for years and the market of online games is still booming. Due to the specialties and competition, online game service providers often apply “version update” to intensify the content of the game and maintain players’ zeal. We also observe an interesting fact that there are few long-lasting games in this market. Thus, the existence of World of Warcraft (WOW) is an interesting case: WOW is an online game started in 2004 and operates till now. Besides the massive monetary input, the support of players also plays an important role in the continuation of this online game. However, after the latest version update “Cataclysm,” the number of players has dropped within 6 months. We would like to investigate the response of players and if the strategy has reached its limit. This research conducts a semi-interview approach to this problem and obtains interview outlines from literature. By interviewing WOW players with more than two years gaming experience, we obtain opinions toward version update, WOW, and the service provider. We would like to conclude our research by analyzing the effect of version update on playability and the factors of extending playability in the view of player demand. Kuo-Kuang Fan 范國光 2011 學位論文 ; thesis 81 zh-TW
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description 碩士 === 國立雲林科技大學 === 設計運算研究所碩士班 === 99 === ABSTRACT The history of online game has been developing for years and the market of online games is still booming. Due to the specialties and competition, online game service providers often apply “version update” to intensify the content of the game and maintain players’ zeal. We also observe an interesting fact that there are few long-lasting games in this market. Thus, the existence of World of Warcraft (WOW) is an interesting case: WOW is an online game started in 2004 and operates till now. Besides the massive monetary input, the support of players also plays an important role in the continuation of this online game. However, after the latest version update “Cataclysm,” the number of players has dropped within 6 months. We would like to investigate the response of players and if the strategy has reached its limit. This research conducts a semi-interview approach to this problem and obtains interview outlines from literature. By interviewing WOW players with more than two years gaming experience, we obtain opinions toward version update, WOW, and the service provider. We would like to conclude our research by analyzing the effect of version update on playability and the factors of extending playability in the view of player demand.
author2 Kuo-Kuang Fan
author_facet Kuo-Kuang Fan
Yi-cheng Tseng
曾怡誠
author Yi-cheng Tseng
曾怡誠
spellingShingle Yi-cheng Tseng
曾怡誠
Playability Impact – An Updating Strategy Analysis of World of Warcraft
author_sort Yi-cheng Tseng
title Playability Impact – An Updating Strategy Analysis of World of Warcraft
title_short Playability Impact – An Updating Strategy Analysis of World of Warcraft
title_full Playability Impact – An Updating Strategy Analysis of World of Warcraft
title_fullStr Playability Impact – An Updating Strategy Analysis of World of Warcraft
title_full_unstemmed Playability Impact – An Updating Strategy Analysis of World of Warcraft
title_sort playability impact – an updating strategy analysis of world of warcraft
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/80627130674902367603
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