A Study on Kansei Imagery of Game Character Design Using Support Vector Machine
碩士 === 南台科技大學 === 多媒體與電腦娛樂科學系 === 99 === In this study, proposes a Kansei engineering approach to research a case study of the most popular in Taiwan market in the massively multiplayer online role-playing game "World of Warcraft ", to analyze the role of modeling and art design. First, co...
Main Authors: | Feng-Yueh Kao, 高豐岳 |
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Other Authors: | Ming-Yuhe Chang |
Format: | Others |
Language: | zh-TW |
Published: |
99
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Online Access: | http://ndltd.ncl.edu.tw/handle/04633297849627554437 |
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