A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment

碩士 === 國立虎尾科技大學 === 資訊管理研究所 === 99 === The advancement of wireless and communication technologies has enabled students to learn in an environment that combines learning resources from both the real world and the virtual digital world. Besides, through the technical support of mobile devices, learner...

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Main Authors: Yu-Hsien Wang, 王淯鮮
Other Authors: Yu-Feng Lan
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/9p4jx3
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spelling ndltd-TW-099NYPI53960232019-09-22T03:40:58Z http://ndltd.ncl.edu.tw/handle/9p4jx3 A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment 運用兩階段方法於行動學習環境中強化以專案學習為基礎的合作學習 Yu-Hsien Wang 王淯鮮 碩士 國立虎尾科技大學 資訊管理研究所 99 The advancement of wireless and communication technologies has enabled students to learn in an environment that combines learning resources from both the real world and the virtual digital world. Besides, through the technical support of mobile devices, learners can carry out ubiquitous learning and improve learning performance. Previous studies have pointed out that the use of learning strategies with mobile devices in education has many advantages, but there are still some missing points. One of the difficulties is that past studies did not indicate a formal learning strategy for examining a mobile learning. Thus, the purpose of this study was to develop a two-tier learning strategies including exploratory learning and collaborative learning in a university project-based learning to effectively improve project results. The study also deeply analyzed student''s discussion and interaction frequency in the mobile learning environment. The researcher invited fifty college students participating in a Radio-frequency identification (RFID) course for one semester (18 weeks). The study also uses the evaluation mechanism to examine student''s project results and the use of the Software Development Life Cycle Model to analysis student’s project process. The result showed that no significant difference between the experimental group and control group; however, the project scores of experimental group were higher than that of control group. In addition, the students in the experimental group have better frequency of interaction and participation than that in the control group. Therefore, based on the results of this study, the following conclusions are made: (1) Combining a two-tier learning strategy and mobile learning environment are indeed effective to enhance learning performance. (2) Use of the mobile device to carry out data collection and post information resulting in more interaction between students. Yu-Feng Lan 藍友烽 2011 學位論文 ; thesis 39 en_US
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description 碩士 === 國立虎尾科技大學 === 資訊管理研究所 === 99 === The advancement of wireless and communication technologies has enabled students to learn in an environment that combines learning resources from both the real world and the virtual digital world. Besides, through the technical support of mobile devices, learners can carry out ubiquitous learning and improve learning performance. Previous studies have pointed out that the use of learning strategies with mobile devices in education has many advantages, but there are still some missing points. One of the difficulties is that past studies did not indicate a formal learning strategy for examining a mobile learning. Thus, the purpose of this study was to develop a two-tier learning strategies including exploratory learning and collaborative learning in a university project-based learning to effectively improve project results. The study also deeply analyzed student''s discussion and interaction frequency in the mobile learning environment. The researcher invited fifty college students participating in a Radio-frequency identification (RFID) course for one semester (18 weeks). The study also uses the evaluation mechanism to examine student''s project results and the use of the Software Development Life Cycle Model to analysis student’s project process. The result showed that no significant difference between the experimental group and control group; however, the project scores of experimental group were higher than that of control group. In addition, the students in the experimental group have better frequency of interaction and participation than that in the control group. Therefore, based on the results of this study, the following conclusions are made: (1) Combining a two-tier learning strategy and mobile learning environment are indeed effective to enhance learning performance. (2) Use of the mobile device to carry out data collection and post information resulting in more interaction between students.
author2 Yu-Feng Lan
author_facet Yu-Feng Lan
Yu-Hsien Wang
王淯鮮
author Yu-Hsien Wang
王淯鮮
spellingShingle Yu-Hsien Wang
王淯鮮
A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
author_sort Yu-Hsien Wang
title A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
title_short A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
title_full A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
title_fullStr A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
title_full_unstemmed A Two-tier Approach to Enhancing Project-based Collaborative Learning in a Mobile Learning Environment
title_sort two-tier approach to enhancing project-based collaborative learning in a mobile learning environment
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/9p4jx3
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