Research of Social Persuasion System in Motivating Healthy Activity

碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 99 === Mental illnesses such as stress, anxiety and depression are some of the most common and pervasive issues worldwide. Controlling mental illness is important. If these states are overwhelming, they would affect our daily lives. So, in this thesis, we design a n...

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Bibliographic Details
Main Authors: Wan-Wei Teo, 張菀薇
Other Authors: Yi-Ping Hung
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/32866065844216913503
Description
Summary:碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 99 === Mental illnesses such as stress, anxiety and depression are some of the most common and pervasive issues worldwide. Controlling mental illness is important. If these states are overwhelming, they would affect our daily lives. So, in this thesis, we design a new system for persuasive effectiveness and mental care in order to help people reduce their mental illness. We built our persuasive system on website. 65 participants were took part in our experiment. We carried our experiment along 2 weeks. Our system design were divided into two parts. First part, we want to discover through the body, mind and breathing exercises 10 minutes respectively everyday by dispersing time into morning, afternoon and night and base on the contents provided from our system may help to reduce stress, anxiety and depression. Our second part system design were developed to explore whether through the social interaction or activities design provided may help to persuade in increase participants performance. We studied the persuasive effect against social interaction, by asking our participants to form group and practice exercises together. Beside that, we also investigated the affect and interaction on participants against message sending (sms), group chat, reward , virtual icon and members performance. As a result, we found the effectiveness of doing body, mind and breathing exercises 10 minutes respectively everyday by dispersing time and base on the contents provided from our system may help to reduce stress, anxiety and depression. We also proved that social interaction could help to increase the performance.