Real-time preview system for glasses-free 3D displays
碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 99 === In this paper, a real-time preview system for multi-view rendering is proposed for artists in animation studios to quickly grab stereoscopic effects in nearly final rendering quality, as compared to two traditional methods: 1) interactive preview at the expen...
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ndltd-TW-099NTU056410092015-10-16T04:02:50Z http://ndltd.ncl.edu.tw/handle/79108589201241974898 Real-time preview system for glasses-free 3D displays 裸眼立體顯示即時預覽系統 Kuen-Shiou Tsai 蔡昆修 碩士 國立臺灣大學 資訊網路與多媒體研究所 99 In this paper, a real-time preview system for multi-view rendering is proposed for artists in animation studios to quickly grab stereoscopic effects in nearly final rendering quality, as compared to two traditional methods: 1) interactive preview at the expense of rendering quality, or 2) time-consuming final rendering. The system is based on depth image based rendering (DIBR), given monoscopic 2D-plus-depth reference images, to generate multi-view virtual views/images. Compared to other varieties of DIBR methods, the shape of objects in the image has less distortion, and visual quality is better by utilizing depth map for inpainting. Its real-time implementation makes it best suitable for routine reviews in multi-view or stereoscopic devices. The system is implemented to provide intuitive but powerful GUI in artists'' way and it has been applied in real stereoscopic animation projects. There are similar commercial products and we also provide comparisons among them through user study. Ming Ouhyoung 歐陽明 2011 學位論文 ; thesis 35 zh-TW |
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碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 99 === In this paper, a real-time preview system for multi-view rendering is
proposed for artists in animation studios to quickly grab stereoscopic effects
in nearly final rendering quality, as compared to two traditional methods: 1)
interactive preview at the expense of rendering quality, or 2) time-consuming final rendering.
The system is based on depth image based rendering (DIBR), given monoscopic
2D-plus-depth reference images, to generate multi-view virtual
views/images. Compared to other varieties of DIBR methods, the shape of objects
in the image has less distortion, and visual quality is better by
utilizing depth map for inpainting. Its real-time implementation makes it best
suitable for routine reviews in multi-view or stereoscopic devices.
The system is implemented to provide intuitive but powerful GUI in
artists'' way and it has been applied in real stereoscopic animation projects.
There are similar commercial products and we also provide comparisons
among them through user study.
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author2 |
Ming Ouhyoung |
author_facet |
Ming Ouhyoung Kuen-Shiou Tsai 蔡昆修 |
author |
Kuen-Shiou Tsai 蔡昆修 |
spellingShingle |
Kuen-Shiou Tsai 蔡昆修 Real-time preview system for glasses-free 3D displays |
author_sort |
Kuen-Shiou Tsai |
title |
Real-time preview system for glasses-free 3D displays |
title_short |
Real-time preview system for glasses-free 3D displays |
title_full |
Real-time preview system for glasses-free 3D displays |
title_fullStr |
Real-time preview system for glasses-free 3D displays |
title_full_unstemmed |
Real-time preview system for glasses-free 3D displays |
title_sort |
real-time preview system for glasses-free 3d displays |
publishDate |
2011 |
url |
http://ndltd.ncl.edu.tw/handle/79108589201241974898 |
work_keys_str_mv |
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