The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example
碩士 === 國立臺南大學 === 動畫媒體設計研究所 === 99 === The Anthropomorphic is base on the biological, non-life even is the fictional characters, and we will give them have a presentation skills about personification. With the development of technology, the Anthropomorphic have more and more expression. Talk about 3...
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ndltd-TW-099NTNT56200082017-05-07T04:26:10Z http://ndltd.ncl.edu.tw/handle/74787427939567688506 The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example 探討擬人化角色設計之3D電腦動畫研究-以《天黑黑》動畫創作為例 Zong-wei Ke 柯宗瑋 碩士 國立臺南大學 動畫媒體設計研究所 99 The Anthropomorphic is base on the biological, non-life even is the fictional characters, and we will give them have a presentation skills about personification. With the development of technology, the Anthropomorphic have more and more expression. Talk about 3D computer animation, the Animators can imagine anything on their world, give their characters have Unlimited performance, and made they have a lot of ideas, exaggerated and interesting performance to attract the attention of the audience. It will remove the restrictions from the audience and animation characters. In the computer, the role performance look like a real human in the 3D virtual space. About this concept of the thesis, it illustrates the motivation, purpose, and the Scope and limitations of this research. The content of the reference mention about the development of 3D computer animation, Anthropomorphic, Disney principles of traditional animation applied to role performance, clown and Lazzi. In this research animation creative, which take about Taiwan Folk- cloudy day, and adaptation the original intention to interpretation. In this creation, that take anthropomorphic to give characters the qualities about the personification, and use three role performance from this research into characters. In this creation, that take Formosan black bear be a leading actor, give a qualities about the personification, and take his environment like a microcosm of the our world, enlarge the negative impact of civilization. Expect to cause the audience to reflect, and build hopeful future. In the end of the thesis, which provide the personal discovery and come suggestions, and wish supply reference for the follower in the future. Shiang-lian Li 李香蓮 2011 學位論文 ; thesis 124 zh-TW |
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碩士 === 國立臺南大學 === 動畫媒體設計研究所 === 99 === The Anthropomorphic is base on the biological, non-life even is the fictional characters, and we will give them have a presentation skills about personification. With the development of technology, the Anthropomorphic have more and more expression. Talk about 3D computer animation, the Animators can imagine anything on their world, give their characters have Unlimited performance, and made they have a lot of ideas, exaggerated and interesting performance to attract the attention of the audience. It will remove the restrictions from the audience and animation characters. In the computer, the role performance look like a real human in the 3D virtual space.
About this concept of the thesis, it illustrates the motivation, purpose, and the Scope and limitations of this research. The content of the reference mention about the development of 3D computer animation, Anthropomorphic, Disney principles of traditional animation applied to role performance, clown and Lazzi. In this research animation creative, which take about Taiwan Folk- cloudy day, and adaptation the original intention to interpretation. In this creation, that take anthropomorphic to give characters the qualities about the personification, and use three role performance from this research into characters. In this creation, that take Formosan black bear be a leading actor, give a qualities about the personification, and take his environment like a microcosm of the our world, enlarge the negative impact of civilization. Expect to cause the audience to reflect, and build hopeful future.
In the end of the thesis, which provide the personal discovery and come suggestions, and wish supply reference for the follower in the future.
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Shiang-lian Li |
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Shiang-lian Li Zong-wei Ke 柯宗瑋 |
author |
Zong-wei Ke 柯宗瑋 |
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Zong-wei Ke 柯宗瑋 The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
author_sort |
Zong-wei Ke |
title |
The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
title_short |
The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
title_full |
The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
title_fullStr |
The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
title_full_unstemmed |
The role of anthropomorphic design of 3D animation - Take the《Civilization Dark》Animation for example |
title_sort |
role of anthropomorphic design of 3d animation - take the《civilization dark》animation for example |
publishDate |
2011 |
url |
http://ndltd.ncl.edu.tw/handle/74787427939567688506 |
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