Summary: | 碩士 === 國立臺南大學 === 數位學習科技學系碩士班 === 99 === The purpose of this study was to investigate the influences of memory game system to
enhance the intelligence and academic ranking of third to sixth-graded elementary school
students. Research methodology was pretest-posttest control group design. For intelligence
scores, the means of pretest-posttest of control group were 99.53 and 100.26, and the means
of pretest-posttest of experimental group were 93.05 and 110. The results of paired T-test of
experimental group were t(18)=4.283, p=.000 and the results of Ancova of experimental
group were F=8.732, p=.006. It appeared that memory game system did achieve remarkable
effects on enhancing intelligence scores. For the PR scores of academic ranking, the means of
pretest-posttest of control group were 53.74、48.32, and the means of pretest-posttest of
experimental group were 63.47 and 62.47. The results of paired T-test of experimental group
were t(18)=0.539, p=0.596 and the results of Ancova of experimental group were F=2.393,
p=0.131. It appeared that memory game system did not have effects on enhancing students’
academic ranking.
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