Summary: | 碩士 === 國立臺中教育大學 === 數位內容科技學系碩士班 === 99 === The study attempts to use the most popular Android mobile devices to build remedial program system which can make learning more flexible and mobile for students. It uses input-process-outcome game model offered by Garris, which converts boring, repetitive math exercise to challenging, entertaining and animating one. After finishing pre-tests, the system will evaluate the students’ performance; find out their weak math concepts and pick suitable games providing the students to practice by using Android mobile devices.
According to analyzing statistically, the students who use this remedial-program platform get better grades in math than the ones who don’t use this platform. After querying by questionnaires, most students are in favor of the platform. 75% of the students satisfy with the overall system; especially 83% of the students satisfy with the design and content of the games. They consider this learning way can enhance learning motivation; make learning more variable, convenient and interactive.
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