Summary: | 碩士 === 國立中央大學 === 通訊工程研究所 === 99 === In a broadband home network environment, users playing media content sharing services usually encounter severe problems of disconnection and media transfer/streaming service termination due to free movement of either a source or client device. This paper analyzes the user’s movement cases, and accordingly proposes a seamless media streaming and playing mechanism. This mechanism can provide fast re-connection establishment, resumption of media streaming, and playback continuity. In addition, this design is independent of the underlying OS and network kernel. Its development turns out to be an application-level software that can be installed in any OSGi-based home networked devices, so resulting in a lightweight solution. Further, this paper presents a proof of concept and reports experimental results to show the effort of the proposed mechanism.
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