A Digital Board Game Based Learning System for Authentic Learning

碩士 === 國立中央大學 === 資訊工程研究所 === 99 === In this paper, we embedded authentic learning content into a themed board game and presented them by a set of educational equipment- Digital Learning Playground (DLP). DLP applied the idea of mixed reality that students interact to the simulative situations, and...

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Main Authors: Kuan-chang Chen, 陳冠璋
Other Authors: Gwo-dong Chen
Format: Others
Language:zh-TW
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/07096107919095363243
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spelling ndltd-TW-099NCU053920502017-07-13T04:20:33Z http://ndltd.ncl.edu.tw/handle/07096107919095363243 A Digital Board Game Based Learning System for Authentic Learning 以數位桌面遊戲為基礎之教室內遊樂場 Kuan-chang Chen 陳冠璋 碩士 國立中央大學 資訊工程研究所 99 In this paper, we embedded authentic learning content into a themed board game and presented them by a set of educational equipment- Digital Learning Playground (DLP). DLP applied the idea of mixed reality that students interact to the simulative situations, and also remain some hands-on experience with realia. With this device, we build a digital board game and require students and the teacher to join in to yield the best learning environment- proper assistance and peer cooperation. The showing resulting data depicts that the students were highly engaged and satisfied with learning through a gaming flow. With respect to learning performance, the assessing data indicates an effective learning has been achieved. Gwo-dong Chen 陳國棟 2011 學位論文 ; thesis 55 zh-TW
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description 碩士 === 國立中央大學 === 資訊工程研究所 === 99 === In this paper, we embedded authentic learning content into a themed board game and presented them by a set of educational equipment- Digital Learning Playground (DLP). DLP applied the idea of mixed reality that students interact to the simulative situations, and also remain some hands-on experience with realia. With this device, we build a digital board game and require students and the teacher to join in to yield the best learning environment- proper assistance and peer cooperation. The showing resulting data depicts that the students were highly engaged and satisfied with learning through a gaming flow. With respect to learning performance, the assessing data indicates an effective learning has been achieved.
author2 Gwo-dong Chen
author_facet Gwo-dong Chen
Kuan-chang Chen
陳冠璋
author Kuan-chang Chen
陳冠璋
spellingShingle Kuan-chang Chen
陳冠璋
A Digital Board Game Based Learning System for Authentic Learning
author_sort Kuan-chang Chen
title A Digital Board Game Based Learning System for Authentic Learning
title_short A Digital Board Game Based Learning System for Authentic Learning
title_full A Digital Board Game Based Learning System for Authentic Learning
title_fullStr A Digital Board Game Based Learning System for Authentic Learning
title_full_unstemmed A Digital Board Game Based Learning System for Authentic Learning
title_sort digital board game based learning system for authentic learning
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/07096107919095363243
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