The 3D Display Index (ΔX3D) Including Crosstalk, Disparity, and Motion Blur for Two-View Stereoscopic Displays

碩士 === 國立交通大學 === 光電工程學系 === 99 === In stereoscopic displays, crosstalk will be observed when the views for both eyes are not clearly separated. Crosstalk affects the quality of 3D images; moreover, it can cause visual fatigue to the observers. According to the perception experimental results, diffe...

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Bibliographic Details
Main Authors: Chien, Yu-Yi, 簡又儀
Other Authors: Shieh, Han-Ping
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/35091882008822537990
Description
Summary:碩士 === 國立交通大學 === 光電工程學系 === 99 === In stereoscopic displays, crosstalk will be observed when the views for both eyes are not clearly separated. Crosstalk affects the quality of 3D images; moreover, it can cause visual fatigue to the observers. According to the perception experimental results, different visual depth and motion blur can cause the perception of crosstalk different. Therefore, considering crosstalk, disparity, and motion blur (moving speed and GTG response time), we proposed an evaluation index to quantify the 3D performance for two-view Stereoscopic displays. This index not just take the optical quality of 3D display into account, the disparity of images and motion blur effect are also concerned. According to the experimental results, the 3D display index (∆X3D) was proven to have a high positive correlation (0.8) with human perception. Crosstalk is an intrinsic issue of binocular parallax 3D display. However, after combining the human visual mechanism and the ∆X3D value, we can set the order of 3D display (the threshold ΔX3D values of acceptable 3D performance are 0.80% for static images and 1.66% for dynamic images) and apply the ∆X3D value to the 3D display industry as a standard index.