A Player Style-Based Automatic Match-Making System for Games
碩士 === 國立交通大學 === 資訊科學與工程研究所 === 99 === Compared with the previous, there is a lot of teamwork in digital game today. However, the automatic match-making system still cannot solve the problem of balance which makes the player matching with appropriate challenges. And it is most obvious in competitio...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2011
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Online Access: | http://ndltd.ncl.edu.tw/handle/68228877061728347290 |