Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System

碩士 === 國立成功大學 === 電機工程學系碩博士班 === 99 === The thesis proposed a motion compensated infinite impulse response filters algorithm for depth maps in 3D video system. The filter is used for post-processing of depth maps. If inappropriate depth maps are used to render stereo image pairs, the view of rendere...

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Main Authors: Ling-FeiWei, 魏凌飛
Other Authors: Gwo Giun Lee
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/05374262628791101330
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spelling ndltd-TW-099NCKU54420232015-10-30T04:05:21Z http://ndltd.ncl.edu.tw/handle/05374262628791101330 Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System 運用於3D影像系統中深度圖之動態補償IIR濾波器演算法及硬體設計 Ling-FeiWei 魏凌飛 碩士 國立成功大學 電機工程學系碩博士班 99 The thesis proposed a motion compensated infinite impulse response filters algorithm for depth maps in 3D video system. The filter is used for post-processing of depth maps. If inappropriate depth maps are used to render stereo image pairs, the view of rendered image would flicker and become difficult to be converged by human’s eyes. Our proposed filter can be adopted to filter depth maps so as to relief the uncomfortable visual effect when human’s eye is focusing on the rendered image pair. Our proposed algorithm contains calculation of motion magnitude, and the coefficient of our filter is adaptive to motion magnitude to be applicable in different scene. The result shows that the visual quality of rendered image pair is improved after the used depth maps are post-processed by our proposed algorithm. The thesis also proposed architecture design of our algorithm. Following the top-down design flow methodology, we expand the design space, extract architectural information and explore from top to lower levels of abstraction. By the systemic approach, the optimal solution which meets the specification we explored in design space will mapped to our architecture design. Gwo Giun Lee 李國君 2011 學位論文 ; thesis 75 en_US
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description 碩士 === 國立成功大學 === 電機工程學系碩博士班 === 99 === The thesis proposed a motion compensated infinite impulse response filters algorithm for depth maps in 3D video system. The filter is used for post-processing of depth maps. If inappropriate depth maps are used to render stereo image pairs, the view of rendered image would flicker and become difficult to be converged by human’s eyes. Our proposed filter can be adopted to filter depth maps so as to relief the uncomfortable visual effect when human’s eye is focusing on the rendered image pair. Our proposed algorithm contains calculation of motion magnitude, and the coefficient of our filter is adaptive to motion magnitude to be applicable in different scene. The result shows that the visual quality of rendered image pair is improved after the used depth maps are post-processed by our proposed algorithm. The thesis also proposed architecture design of our algorithm. Following the top-down design flow methodology, we expand the design space, extract architectural information and explore from top to lower levels of abstraction. By the systemic approach, the optimal solution which meets the specification we explored in design space will mapped to our architecture design.
author2 Gwo Giun Lee
author_facet Gwo Giun Lee
Ling-FeiWei
魏凌飛
author Ling-FeiWei
魏凌飛
spellingShingle Ling-FeiWei
魏凌飛
Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
author_sort Ling-FeiWei
title Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
title_short Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
title_full Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
title_fullStr Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
title_full_unstemmed Algorithm and Architecture Design of Motion Compensated Infinite Impulse Response Filters for Depth Maps in 3D Video System
title_sort algorithm and architecture design of motion compensated infinite impulse response filters for depth maps in 3d video system
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/05374262628791101330
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