The “Mona Lisa” Into 3D Animation

碩士 === 開南大學 === 資訊傳播學系 === 100 === Composition of the paintings are mostly one-way view. This research aims to make "Mona Lisa" painting into 3D,capable of multi-faceted view the principle of binocular disparity. The personal feeling is taken from the physical experience of psychological f...

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Bibliographic Details
Main Authors: Jang, Guo-shi, 張國璽
Other Authors: Pao, Wei-hao
Format: Others
Language:zh-TW
Published: 2012
Online Access:http://ndltd.ncl.edu.tw/handle/74093398413923743644
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Summary:碩士 === 開南大學 === 資訊傳播學系 === 100 === Composition of the paintings are mostly one-way view. This research aims to make "Mona Lisa" painting into 3D,capable of multi-faceted view the principle of binocular disparity. The personal feeling is taken from the physical experience of psychological feelings , and 2D plane of the viewer a new experience. Using the 3D model and the original painting, the form of image is rendered. Using low-precision model of ZBrush to refurbish into a high-precision model .Use ZBrush special mapping software to built-in itself . The Maya’s UV map complement each other at the complete uv model. Because single portrait with the 3D model is not sufficient for the front and side of the map, we use the photoshop software image through the single "Mona Lisa " painting, to process the front and side of the map, to conform to the original painting as a key, create graphics for uv model which lacks texture . Moreover , to retopolopy a new 3D model and relocate the new UV to facilitate the production of new maps and to ensure the UV map to a new location accuracy. Finally, Maya software compositing is used with After Effects video editing software. This study purports to transform 2D drawings with 3D methods applying to most graphics to make more new visual experiences.