Game-base Activity of Daily Life Generation for Children with Autism

碩士 === 中原大學 === 資訊工程研究所 === 99 === In recent society, there are more and more Autism Spectrum Disorder (ASD) patients. According to statistics, the ASD population in Taiwan last year grew up eleven percents than the year before last. So, more and more educators focus on the ASD education. ASD educat...

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Main Authors: Chun-Wei Lyu, 呂俊緯
Other Authors: Jia-Sheng Heh
Format: Others
Language:en_US
Published: 2011
Online Access:http://ndltd.ncl.edu.tw/handle/45607126203397755282
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spelling ndltd-TW-099CYCU53920292015-10-13T20:23:26Z http://ndltd.ncl.edu.tw/handle/45607126203397755282 Game-base Activity of Daily Life Generation for Children with Autism 遊戲式學習活動產生機制─自閉症兒童日常生活訓練遊戲 Chun-Wei Lyu 呂俊緯 碩士 中原大學 資訊工程研究所 99 In recent society, there are more and more Autism Spectrum Disorder (ASD) patients. According to statistics, the ASD population in Taiwan last year grew up eleven percents than the year before last. So, more and more educators focus on the ASD education. ASD education also becomes more important. Most Autism Spectrum Disorder patients could be diagnosed and could get great improvement through treatment and training before three years old. Not all ASD children could get great improvement degree to be like a normal child before three years old. So, the education of ASD children after three year-old is also respected by many educators. Types and symptoms of ASD are different for each patient. In ASD education, the common method is using cards and materials to teach ASD patients how to use cards to communicate with others. The other common method is arranging classroom environment to teach ASD patients activities like in the daily life or use group activities to teach them social interaction. In recent years through the development of computer and game-based learning, ASD educators also start to investigate how to use computer to teach ASD patients and enhance their interesting/attention. This paper designs a situated game. This game uses real-world pictures to make children feel like in real-world, and this game also accompanies sentences (quests) with activities to train patients’ sentence comprehension ability. ASD patients must understand the sentences and do the activities. This paper focuses on mild/moderate ASD children and proceeds two weeks experiments. This paper also analyzes records of all participants and discusses acceptation degree of ASD children/family members through the questionnaires’ data. The result shows that the situated game could enhance ASD children’s learning interesting and improvement. Jia-Sheng Heh 賀嘉生 2011 學位論文 ; thesis 98 en_US
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description 碩士 === 中原大學 === 資訊工程研究所 === 99 === In recent society, there are more and more Autism Spectrum Disorder (ASD) patients. According to statistics, the ASD population in Taiwan last year grew up eleven percents than the year before last. So, more and more educators focus on the ASD education. ASD education also becomes more important. Most Autism Spectrum Disorder patients could be diagnosed and could get great improvement through treatment and training before three years old. Not all ASD children could get great improvement degree to be like a normal child before three years old. So, the education of ASD children after three year-old is also respected by many educators. Types and symptoms of ASD are different for each patient. In ASD education, the common method is using cards and materials to teach ASD patients how to use cards to communicate with others. The other common method is arranging classroom environment to teach ASD patients activities like in the daily life or use group activities to teach them social interaction. In recent years through the development of computer and game-based learning, ASD educators also start to investigate how to use computer to teach ASD patients and enhance their interesting/attention. This paper designs a situated game. This game uses real-world pictures to make children feel like in real-world, and this game also accompanies sentences (quests) with activities to train patients’ sentence comprehension ability. ASD patients must understand the sentences and do the activities. This paper focuses on mild/moderate ASD children and proceeds two weeks experiments. This paper also analyzes records of all participants and discusses acceptation degree of ASD children/family members through the questionnaires’ data. The result shows that the situated game could enhance ASD children’s learning interesting and improvement.
author2 Jia-Sheng Heh
author_facet Jia-Sheng Heh
Chun-Wei Lyu
呂俊緯
author Chun-Wei Lyu
呂俊緯
spellingShingle Chun-Wei Lyu
呂俊緯
Game-base Activity of Daily Life Generation for Children with Autism
author_sort Chun-Wei Lyu
title Game-base Activity of Daily Life Generation for Children with Autism
title_short Game-base Activity of Daily Life Generation for Children with Autism
title_full Game-base Activity of Daily Life Generation for Children with Autism
title_fullStr Game-base Activity of Daily Life Generation for Children with Autism
title_full_unstemmed Game-base Activity of Daily Life Generation for Children with Autism
title_sort game-base activity of daily life generation for children with autism
publishDate 2011
url http://ndltd.ncl.edu.tw/handle/45607126203397755282
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