A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK
碩士 === 育達商業科技大學 === 資訊管理所 === 98 === Web 2.0 become one of main concept in people life style based on the rapid develop-ment of network platform. One of the most focus viewpoint is the social network, such as FACEBOOK, which provides advantages blending social relationship, information inter-chang...
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ndltd-TW-098YDU003960082015-10-13T18:16:17Z http://ndltd.ncl.edu.tw/handle/14624455096098602553 A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK 探討社群網路與悅趣式學習於科技大學之教學研究-以Facebook平台為例 Chien-Lung Tu 杜建龍 碩士 育達商業科技大學 資訊管理所 98 Web 2.0 become one of main concept in people life style based on the rapid develop-ment of network platform. One of the most focus viewpoint is the social network, such as FACEBOOK, which provides advantages blending social relationship, information inter-change/dissemination into single network portal. Since the new environment become popular, applying it to e-learning domain is valuable for new generation of Internet users. This research take the advantages above and apply social network system with on-line game to motivate learners, instead of the old negative image about 'game addiction'. We also try to redirect and redesign the learning process for continuous learning, strengthen learning memory about topics. This study apply several business programs in universities to social network with virtual reality business game via FACEBOOK, to save the development time and cost of learning material, forming innovative e-learning environment accompany with classroom learning. Meanwhile, we increase the communication effort easily via the functions of social network. The final results of this study conclude results such as learner's satisfaction, situation learning effect, and application ability for further research. Hsiao-Ya Chiu 邱筱雅 2010 學位論文 ; thesis 123 zh-TW |
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碩士 === 育達商業科技大學 === 資訊管理所 === 98 === Web 2.0 become one of main concept in people life style based on the rapid develop-ment of network platform. One of the most focus viewpoint is the social network, such as FACEBOOK, which provides advantages blending social relationship, information inter-change/dissemination into single network portal. Since the new environment become popular, applying it to e-learning domain is valuable for new generation of Internet users.
This research take the advantages above and apply social network system with on-line game to motivate learners, instead of the old negative image about 'game addiction'. We also try to redirect and redesign the learning process for continuous learning, strengthen learning memory about topics. This study apply several business programs in universities to social network with virtual reality business game via FACEBOOK, to save the development time and cost of learning material, forming innovative e-learning environment accompany with classroom learning. Meanwhile, we increase the communication effort easily via the functions of social network. The final results of this study conclude results such as learner's satisfaction, situation learning effect, and application ability for further research.
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author2 |
Hsiao-Ya Chiu |
author_facet |
Hsiao-Ya Chiu Chien-Lung Tu 杜建龍 |
author |
Chien-Lung Tu 杜建龍 |
spellingShingle |
Chien-Lung Tu 杜建龍 A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
author_sort |
Chien-Lung Tu |
title |
A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
title_short |
A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
title_full |
A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
title_fullStr |
A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
title_full_unstemmed |
A preliminary study on integrating social network and game-based learning for Business college: An example on FACEBOOK |
title_sort |
preliminary study on integrating social network and game-based learning for business college: an example on facebook |
publishDate |
2010 |
url |
http://ndltd.ncl.edu.tw/handle/14624455096098602553 |
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