Design and Implementation of A Real-Time3D Trajectory Reconstruction System for High-Speed Moving Objects

碩士 === 亞洲大學 === 生物資訊學系碩士班 === 98 === Among 3D reconstruction techniques, most of them are for still objects. We design and implement a ready-to-use system for 3D trajectory reconstruction of high speed moving objects. Hardware camera synchronization, multi-threading programming, 3D reconstruction ca...

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Bibliographic Details
Main Authors: HONG CHENG XIANG, 洪晟翔
Other Authors: CY Lee
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/18318340524227008320
Description
Summary:碩士 === 亞洲大學 === 生物資訊學系碩士班 === 98 === Among 3D reconstruction techniques, most of them are for still objects. We design and implement a ready-to-use system for 3D trajectory reconstruction of high speed moving objects. Hardware camera synchronization, multi-threading programming, 3D reconstruction camera model (rather than pin-hole model) are used for enhancing performance in speed and in accuracy to fulfill the requirement in high speed environment. This implementation is especially useful for computer-assisted evaluation in game study, sport medicine, and physical therapy.