3D Meshes Morphing Using Compatible Tetrahedrization

碩士 === 國立彰化師範大學 === 資訊工程學系 === 98 === In the field of computer graphics, the application of 3D models are used in many ways, such as medical images, entertainment effects, morphing and so on. In order to preserve the correctness of objects we need use a lot of information, but it will affect the eff...

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Main Author: 梁雅婷
Other Authors: 林炳賢
Format: Others
Language:zh-TW
Published: 2010
Online Access:http://ndltd.ncl.edu.tw/handle/72835619657567509063
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spelling ndltd-TW-098NCUE53920112015-10-30T04:04:45Z http://ndltd.ncl.edu.tw/handle/72835619657567509063 3D Meshes Morphing Using Compatible Tetrahedrization 以相容四面體做三維變形 梁雅婷 碩士 國立彰化師範大學 資訊工程學系 98 In the field of computer graphics, the application of 3D models are used in many ways, such as medical images, entertainment effects, morphing and so on. In order to preserve the correctness of objects we need use a lot of information, but it will affect the efficiency of time. Not only that, in some cases, we can not guarantee that the results can be maintained in the volume of objects, so that the final results do not conform to the user’s expectation. Therefore, we present a method that using tetrahedrons to fill the hollow structure of the 3D model with the purpose of keeping the original form and structure of the models. First step, we use a simple model as based model, and then use the structure of based model to fill two hollow structure of 3D models. When two models have some structure, we use as-rigid-as possible deformation method to deform these models. By the way, model even in the more exaggerated the change, the minor will not lose its characteristic. 林炳賢 2010 學位論文 ; thesis 65 zh-TW
collection NDLTD
language zh-TW
format Others
sources NDLTD
description 碩士 === 國立彰化師範大學 === 資訊工程學系 === 98 === In the field of computer graphics, the application of 3D models are used in many ways, such as medical images, entertainment effects, morphing and so on. In order to preserve the correctness of objects we need use a lot of information, but it will affect the efficiency of time. Not only that, in some cases, we can not guarantee that the results can be maintained in the volume of objects, so that the final results do not conform to the user’s expectation. Therefore, we present a method that using tetrahedrons to fill the hollow structure of the 3D model with the purpose of keeping the original form and structure of the models. First step, we use a simple model as based model, and then use the structure of based model to fill two hollow structure of 3D models. When two models have some structure, we use as-rigid-as possible deformation method to deform these models. By the way, model even in the more exaggerated the change, the minor will not lose its characteristic.
author2 林炳賢
author_facet 林炳賢
梁雅婷
author 梁雅婷
spellingShingle 梁雅婷
3D Meshes Morphing Using Compatible Tetrahedrization
author_sort 梁雅婷
title 3D Meshes Morphing Using Compatible Tetrahedrization
title_short 3D Meshes Morphing Using Compatible Tetrahedrization
title_full 3D Meshes Morphing Using Compatible Tetrahedrization
title_fullStr 3D Meshes Morphing Using Compatible Tetrahedrization
title_full_unstemmed 3D Meshes Morphing Using Compatible Tetrahedrization
title_sort 3d meshes morphing using compatible tetrahedrization
publishDate 2010
url http://ndltd.ncl.edu.tw/handle/72835619657567509063
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